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→Act One
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'''[[Ravaged Beach]]''' | '''[[Ravaged Beach]]''' | ||
* [[Speak with Dead]] | * When talking to the corpse of the [[Abducted Nobleman]] in the Crashed Nautiloid ship via [[Speak with Dead]]: | ||
* Demand more than apologies from [[Astarion]] | ** Playing as a [[Bard]], ask if he wants you to write his story {{Approval|Wyll|+1}} | ||
* Use [[Animal Handling]] to calm the Scared Boar found near [[Astarion]] | ** Playing as a [[Cleric]] or [[Paladin]], ask if he would like rites to be performed on his body {{Approval|Wyll|+1}} | ||
** Playing as a [[Ranger]] or [[Druid]] ask if he wants to be buried {{Approval|Wyll|+1}} | |||
* Demand more than apologies from [[Astarion]] after the spawn attacks you {{Approval|Wyll|+1}} | |||
* Use [[Animal Handling]] to calm the Scared Boar found near [[Astarion]]'s pod OR tell it that you won't hurt it via [[Speak with Animals]] {{Approval|Wyll|+1}} (''any option'') | |||
* Recruit Gale {{Approval|Wyll|+1}} | * Recruit Gale {{Approval|Wyll|+1}} | ||
'''Roadside Cliffs''' | '''[[Roadside Cliffs]]''' | ||
* | * Convince the tieflings holding [[Lae'zel]] to leave (using [[Deception]], [[Persuasion]] or [[Intimidation]] lines or unique [[Bard]], [[Monk]], [[Paladin]], [[Drow]], [[Githyanki]] options). {{Approval|Wyll|+1}} | ||
* Speaking to [[Gimblebock]] near [[Chapel Entrance]], choose the '' 'Attack' '' dialogue option {{Approval|Wyll|+1}} | |||
** OR Resolve the encounter without violence {{Approval|Wyll|+1}} | |||
'''[[ | '''[[Emerald Grove]]/[[The Hollow]]''' | ||
* Convince [[Aradin]] and [[Zevlor]] to stop arguing without punching either of them (using [[Persuasion]] or [[Intimidation]]) {{Approval|Wyll|+1}} | |||
** OR Take a swing at [[Aradin]] during his argument with [[Zevlor]] {{Approval|Wyll|+1}} | |||
* Assist [[Guex]] in training (using [[Athletics]], [[Insight]] or [[Detect Thoughts]]) {{Approval|Wyll|+1}} | |||
* | * Tell [[Guex]] not to shout out his moves after helping him train {{Approval|Wyll|+1}} | ||
* Take a swing at [[Aradin]] during his argument with [[Zevlor]] {{Approval|Wyll|+1}} | |||
* | |||
* Tell [[Guex]] to | |||
* Order [[Lae'zel]] to stand down when talking to [[Zorru]] {{Approval|Wyll|+1}} | * Order [[Lae'zel]] to stand down when talking to [[Zorru]] {{Approval|Wyll|+1}} | ||
* | * Playing as a [[Paladin]], [[Druid]], [[Cleric]] or [[Bard]], offer [[Pandirna]] to heal her (for free) {{Approval|Wyll|+1}} | ||
* | * Playing as a [[Cleric]] of [[Tempus]] and after talking to [[Aradin]], tell [[Remira]] that [[Liam]] earned a warriors' rest {{Approval|Wyll|+1}} | ||
* Let [[Arka]] shoot [[Sazza]] {{Approval|Wyll|+1}} | * Let [[Arka]] shoot [[Sazza]] {{Approval|Wyll|+1}} | ||
* Talk | * ''(If [[Gale]] '''is''' in your party)'' Talk with [[Rolan]] about his wizard master [[Lorroakan]] and agree to set up an introduction {{Approval|Wyll|+1}} | ||
* Agree to help [[Zevlor]] (in his cave) to try to convince | * Agree to help [[Zevlor]] (in his cave) to try to convince [[Kagha]] to stop the ritual. (''<small>Note: This option appears only if you previously refused to help Zevlor, skipped talking to him, or he was knocked out by [[Aradin]]''</small>) {{Approval|Wyll|+5}} | ||
* While talking/ | * While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you ''(passive [[Perception]] check)'', and tell her to relax (either straightaway or after successful [[Insight]] check). | ||
* Tell [[Arabella]]'s mother [[Komira]] that the druids are overreacting and you'll speak with them {{Approval|Wyll|+1}} | * Tell [[Arabella]]'s mother [[Komira]] that the druids are overreacting and you'll speak with them {{Approval|Wyll|+1}} | ||
* Persuade [[Kagha]] to free [[Arabella]] {{Approval|Wyll|+5}} | * Persuade [[Kagha]] to free [[Arabella]] {{Approval|Wyll|+5}} | ||
''After resolving Arabella's fate'' | |||
* | * Tell [[Kagha]] that she killed a child in cold blood OR call her a monster ({{Approval|Wyll|+1}} any option) | ||
* | * Playing as a [[Drow]], say you don't threaten/kill children {{Approval|Wyll|+1}} | ||
* | * Persuade Kagha to fight against the [[Shadow Druids]] (if uncovered her conspiring with them) {{Approval|Wyll|+1}} | ||
* | ** OR Choose to attack [[Kagha]] instead of persuading her {{Approval|Wyll|+1}} | ||
* | * Tell [[Silver]] the wolf you just wanted to give them your scent (using [[Speak with Animals]]) {{Approval|Wyll|+1}} | ||
** OR, playing as a [[Ranger]] or [[Druid]], sit with [[Silver]] (without this spell) {{Approval|Wyll|+1}} | |||
* Tell [[Zevlor]] you'll kill the goblin's leaders {{Approval|Wyll|+5}} | * Tell [[Zevlor]] you'll kill the goblin's leaders {{Approval|Wyll|+5}} | ||
* Help [[Alfira]] finish her song | * After being confronted about stealing the [[Idol of Silvanus]], return the idol and apologise {{Approval|Karlach|+1}} | ||
* | * Help [[Alfira]] finish her song {{Approval|Wyll|+1}} | ||
* In the confrontation with [[Barth]] about the locket, stand for [[Meli]] {{Approval|Wyll|+1}} | |||
* If you are confronted about stealing the [[Idol of Silvanus]] return the idol and apologise {{Approval|Wyll|+1}} | * If you are confronted about stealing the [[Idol of Silvanus]] return the idol and apologise {{Approval|Wyll|+1}} | ||
''While the | ''While the Emerald Grove is preparing for the goblin attack'' | ||
* Convince [[Memnos]] to join the fight against the goblins {{Approval|Wyll|+1}} | * Convince [[Memnos]] to join the fight against the goblins {{Approval|Wyll|+1}} | ||
* Tell [[Lakrissa]] to buy you a drink {{Approval|Wyll|+1}} | * Tell [[Lakrissa]] to buy you a drink {{Approval|Wyll|+1}} | ||
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'''[[Forest]]''' | '''[[Forest]]''' | ||
* | * Tell [[Scratch]] to follow your scent to the camp, using [[Speak with Animals]]. {{Approval|Wyll|+1}} | ||
* | * Playing as a [[Cleric]] of [[Helm]], [[Ilmater]], [[Oghma]], [[Selune]], [[Tempus]] or [[Tyr]], say a prayer over the corpses near the bridge to [[Blighted Village]], while talking to [[Aradin]] there (''<small>Note:this scene appears only if Aradin has previously left the grove''</small>) {{Approval|Wyll|+1}} | ||
'''[[Owlbear Nest]]''' | '''[[Owlbear Nest]]''' | ||
* | * Spare the [[Owlbear Cub]] after killing the mother [[Owlbear]] {{Approval|Wyll|+1}} | ||
'''[[Sunlit Wetlands]]''' | |||
* When find [[Demir]] and [[Johl]] arguing with [[Auntie Ethel]], tell them all to "Calm down", and then say you know Ethel | |||
* At the [[Riverside Teahouse]], tell [[Mayrina]] straightaway that Ethel killed [[Demir]] and [[Johl]] {{Approval|Wyll|+1}} | |||
* Reject [[Mayrina]]'s reward for saving her {{Approval|Wyll|+1}} | |||
* Resurrect [[Connor Vinderblad]], and then hand [[Mayrina]] the [[Bitter Divorce]] wand {{Approval|Wyll|+1}} | |||
** OR Attack [[Connor Vinderblad|Connor]] {{Approval|Wyll|+1}} | |||
'''[[Blighted Village]]''' | '''[[Blighted Village]]''' | ||
* Gain entrance to the village by intimidating the | * Gain entrance to the village by intimidating the the goblin booyahg at the southern gate {{Approval|Wyll|+1}} | ||
* Attack [[Fezzerk]] and his gang {{Approval|Wyll|+5}} | * Attack [[Fezzerk]] and his gang {{Approval|Wyll|+5}} | ||
* Deliver the final blow to | * Deliver the final blow to [[Fezzerk]] when confronting him near the windmill {{Approval|Wyll|+5}} | ||
* | ** Untie [[Barcus Wroot]] off the windmill wing and tell him that he owes you nothing {{Approval|Wyll|+1}} | ||
* Drop and prepare to destroy the [[Necromancy of Thay]] | * Drop and prepare to destroy the [[Necromancy of Thay]] in the [[Apothecary's Cellar]] {{Approval|Wyll|+1}} | ||
'''[[Goblin Camp]]''' | '''[[Goblin Camp]]''' | ||
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'''[[Waukeen's Rest]]''' | '''[[Waukeen's Rest]]''' | ||
* Agree to rescue Duke Ravengard when prompted by [[Counsellor Florrick]] {{Approval|Wyll|+10}} | * Agree to rescue Duke Ravengard when prompted by [[Counsellor Florrick]] {{Approval|Wyll|+10}} | ||
* | * Save [[Benryn]] in the burning building | ||
* Successfully intimidate the guard guarding the hatch to the [[Zhentarim Basement]] | * Successfully intimidate the guard guarding the hatch to the [[Zhentarim Basement]] | ||
* Intimidate, persuade or pay [[Brem]] to give you [[Oskar Fevras|the artist]] in the [[Zhentarim Basement]] {{Approval|Wyll|+1}} | * Intimidate, persuade or pay [[Brem]] to give you [[Oskar Fevras|the artist]] in the [[Zhentarim Basement]] {{Approval|Wyll|+1}} | ||
** Get Brem to lower the price {{Approval|Wyll|+1}} | ** Get Brem to lower the price {{Approval|Wyll|+1}} | ||
* Agree to pay the extra 200 gold to the artist after you free him | * Agree to pay the extra 200 gold to the artist after you free him | ||
'''[[Underdark]]''' | '''[[Underdark]]''' | ||
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* Wish [[Barcus Wroot]] luck with his search for his friend | * Wish [[Barcus Wroot]] luck with his search for his friend | ||
* After killing [[Nere]] and you ask [[Kirgrath]] about the slaves, Reply with either "[INTIMIDATION] Set them free, or I will thrash you like I thrashed Nere. " or " [PERSUASION] Let the gnomes go. They'll just slow you down." {{Approval|Wyll|+1}} | * After killing [[Nere]] and you ask [[Kirgrath]] about the slaves, Reply with either "[INTIMIDATION] Set them free, or I will thrash you like I thrashed Nere. " or " [PERSUASION] Let the gnomes go. They'll just slow you down." {{Approval|Wyll|+1}} | ||
'''[[Crèche Y'llek]]''' | |||
* Ask the Inquisitor how he knows so much about the player character | |||
'''Camp/Conversation''' | '''Camp/Conversation''' |