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* {{Attack Roll}}s against it have {{Advantage}}, and any attack that hits the creature is a [[critical hit]] if the attacker is within {{distance|m=1.5|ft=5}} of the creature. | * {{Attack Roll}}s against it have {{Advantage}}, and any attack that hits the creature is a [[critical hit]] if the attacker is within {{distance|m=1.5|ft=5}} of the creature. | ||
* Removed by taking damage, receiving {{SAI|Help}} or being {{SAI|Shove|Shoved}}. | * Removed by taking damage, receiving {{SAI|Help}} or being {{SAI|Shove|Shoved}}. | ||
| brief = Cannot move or act and automatically fails Strength/Dexterity saving throws. Attacks against it have Advantage and automatically critical hits within melee distance. | |||
| type = unconscious | | type = unconscious | ||
| properties = OverheadOnTurn | | properties = OverheadOnTurn | ||
| status groups = SG_Unconscious, SG_Condition, SG_Sleeping | | status groups = SG_Unconscious, SG_Condition, SG_Sleeping | ||
}} | }} |