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Sleeping (Condition)
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- A sleeping creature cannot move or act.
- Moreover, the creature automatically fails Strength and Dexterity Saving Throws.
- Attack Rolls against it have Advantage, and any attack that hits the creature is a critical hit if the attacker is within 1.5 m (5 ft) of the creature.
- Removed by taking damage, becoming Wet, receiving Help or being Shoved.























