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== Involvement ==
== Involvement ==
{{SpoilerWarning}}
Guex can first be encountered in the training area of [[The Hollow]] inside the [[Emerald Grove]]. When engaged in conversation, he is frustrated due to his inability to properly hit a dummy.  
Guex can first be encountered in the training area of [[The Hollow]] inside the [[Emerald Grove]]. When engaged in conversation, he is frustrated due to his inability to properly hit a dummy.  



Revision as of 20:01, 12 June 2024

Guex is a tiefling in Baldur's Gate 3. He is one of the Tiefling Refugees hiding within The Hollow of Emerald Grove, where he is training to become a better warrior.

Involvement

Guex can first be encountered in the training area of The Hollow inside the Emerald Grove. When engaged in conversation, he is frustrated due to his inability to properly hit a dummy.

Training Guex

The Player Character can offer him ineffectual advice or train him by passing any of the following skill checks:

If the Detect Thoughts roll fails, Guex and everyone around him gains the Temporarily Hostile status and initiate combat with the Players Party.

If the Athletics or Insight rolls fail, Guex will grow angry with the Player Character and can then be observed and heard to be more frustrated and worse at hitting the dummy.

If successful, the Player Character is rewarded with a Battleaxe and 10 Experience. Guex can also be observed and heard to be much happier and effective at hitting the dummy.

Successfully helping him train is an inspirational event for the Soldier Soldier background called "To Arms!". It grants 1 Inspiration and 25 Experience.

If the player travels to Mountain Pass or Shadow-Cursed Lands before resolving Kagha's Rite of Thorns, the tieflings will be expelled from the Emerald Grove and Guex's corpse can be found among the bodies of all the other refugees near the bridge to the Blighted Village.

Combat

Attacks and Abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Shortsword
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft

Companion approval

  • If the player succeeds in training him
Karlach approves +5 Wyll approves +1 Laezel approves +1 Gale approves +1 Shadowheart approves +1.
  • If the player character tells him to not call out his moves:
Wyll approves +1 Laezel approves +1
  • If the player character kills him:
Wyll disapproves -10

Loot