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Rage (Boar): Difference between revisions
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Advantage on Strength Checks and Saving Throws.
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| summary = '''Rage''' is a bonus action gained by the {{Class|Beast Master}} {{SAI|Boar Companion}} at level 5. Go into a frenzy, increasing your size and becoming stronger through raw anger. | | summary = '''Rage''' is a bonus action gained by the {{Class|Beast Master}} {{SAI|Boar Companion}} at level 5. Go into a frenzy, increasing your size and becoming stronger through raw anger. | ||
| description = Go into a frenzy, increasing your size and becoming stronger through raw anger. | | description = Go into a frenzy, increasing your size and becoming stronger through raw anger. | ||
| extra description = While raging, your melee attacks deal an additional {{DamageText|2+1d4|Slashing}}{{notes}} damage and are {{Cond|Enlarged}}{{notes}}. | | extra description = While raging, your melee attacks deal an additional {{DamageText|2+1d4|Slashing}}{{notes}} damage and you are {{Cond|Enlarged}}{{notes}}. | ||
You gain [[Damage Types#Resistance|Resistance]] to physical damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]]. | You gain [[Damage Types#Resistance|Resistance]] to physical damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]]. |
Revision as of 19:04, 28 June 2024
See also: Rage
Rage is a bonus action gained by the at level 5. Go into a frenzy, increasing your size and becoming stronger through raw anger.
Description
Go into a frenzy, increasing your size and becoming stronger through raw anger.
While raging, your melee attacks deal an additional 2+1d4Slashing[See Notes] damage and you are [ See Notes].
![Advantage Icon.png](/w/images/thumb/f/fc/Advantage_Icon.png/35px-Advantage_Icon.png)
Available only in combat.
Rage ends early if you don't attack an enemy or take damage each turn.
You can't cast or concentrate on spells while raging.
Properties
- Cost:
-
Bonus action
- Details:
-
Range: Self
Condition: Rage (Boar)
Duration: 10 turns
- Deals an additional 2 + 1d4
Slashing[See Notes] damage with melee attacks.
- Is [ See Notes].
- Has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.
- Can use .
- Rage ends early if the boar didn't attack an enemy or take damage since its last turn.
How to learn
Notes
- The rage condition actually incorporates the effects of as well which gives an unlisted +1d4 bonus to damage, +1 to size category (increases the boar to Large), and a 1.33 size multiplier.