Ad placeholder
Rage (Boar)

Rage is a bonus action gained by the Beast Master ranger's Boar Companion at level 5. It allows the boar to enter a rage once per combat which grants bonus damage, resistance to physical damage, and the ability to make a bonus action attack for its duration.
Description
Go into a frenzy, increasing your size and becoming stronger through raw anger.
While raging, your melee attacks deal an additional 2+1d4Slashing[See Notes] damage and you are Enlarged[See Notes]. You gain Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.
Available only in combat.
Rage ends early if you don't attack an enemy or take damage each turn.
You can't cast or concentrate on spells while raging.
Properties
- Cost
- Bonus Action
- Details
- Range: Self
- Recharge: Per combat
- Duration: 10 turns
Technical details
Shout_Rage_Boar
Grants:
Condition: Rage (Boar)
Duration: 10 turns
- Deals an additional 2 + 1d4[See Notes] damage with melee attacks.
- Is [See Notes].
- Has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.
- Can use .
- Rage ends early if the boar didn't attack an enemy or take damage since its last turn.
How to learn
- Class level 5: Beast Master
Used by creatures: Verres Calamitosus, and Verres Major
Notes
- The rage condition actually incorporates the effects of Enlarged as well which gives an unlisted +1d4 bonus to damage, +1 to size category (increases the boar to Large), and a 1.33 size multiplier.