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editsMore info on unarmed bonuses
(contradiction fix) |
Equimanthorn (talk | contribs) (More info on unarmed bonuses) |
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** As of Patch 5, there is now a 10+[[Strength|Strength modifier]] DC that victims must fail to be knocked Prone. | ** As of Patch 5, there is now a 10+[[Strength|Strength modifier]] DC that victims must fail to be knocked Prone. | ||
* Hits all enemies within a {{distance|m=2|ft=7}} radius along the charge path. | * Hits all enemies within a {{distance|m=2|ft=7}} radius along the charge path. | ||
* | * Strangely, while this attack benefits from unarmed accuracy bonuses (e.g., from the [[Tavern Brawler]] feat) and conditions inflicted on unarmed hits ([[Lightning Charges]] from [[The Sparkle Hands]] or [[Bleeding]] from [[Helldusk Gloves]]), any extra sources of unarmed damage are not applied, including Tavern Brawler's boosted damage. | ||
| class learns at level 3 = Wildheart | | class learns at level 3 = Wildheart | ||
}} | }} | ||
{{BarbarianNavbox}} | {{BarbarianNavbox}} | ||
[[Category:Rush_actions]] | [[Category:Rush_actions]] |