Medium Toughness: Difference between revisions

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Medium Toughness is a passive feature commonly found on objects or terrain that causes it to only take damage from hits dealing 22 or more damage.
Medium Toughness is a passive feature commonly found on objects or terrain that causes it to only take damage from hits dealing 22 or more damage.



Revision as of 09:30, 23 July 2023

Medium Toughness is a passive feature commonly found on objects or terrain that causes it to only take damage from hits dealing 22 or more damage.

Description

This material is unusually strong. Only a hit that deals at least 22 damage can damage it.