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added conditions that it is immune to
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* {{DamageType|Force}}, {{DamageType|Thunder}} and {{DamageType|Cold}} attacks are particularly useful against the Hell Spheres, being the only three categories of damage it doesn't have any resistance to. | * {{DamageType|Force}}, {{DamageType|Thunder}} and {{DamageType|Cold}} attacks are particularly useful against the Hell Spheres, being the only three categories of damage it doesn't have any resistance to. | ||
* Since the Hell Sphere does not make Opportunity Attacks, party members and allies can freely back away after making melee attacks, in order to avoid the effects of the {{Cond|Hellish Sphere}} condition. | * Since the Hell Sphere does not make Opportunity Attacks, party members and allies can freely back away after making melee attacks, in order to avoid the effects of the {{Cond|Hellish Sphere}} condition. | ||
* Hell Sphere is immune to certain conditions including: {{Cond|Frightened}}. | * Hell Sphere is immune to certain conditions including: {{Cond|Frightened}}, [[Prone (Condition)|Prone]], [[Stunned (Condition)|Stunned]], [[Command]], [[Hold Monster]], [[Banishment]], [[Evard's Black Tentacles]], [[Hideous Laughter (Condition)]]. | ||
* [[Telekinesis]] is effective | |||
[[Category:Elementals]] | [[Category:Elementals]] | ||
{{NavCreatures}} | {{NavCreatures}} |