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'''Frenzy''' is a [[Berserker]] | {{ActionPage | ||
| summary = '''Frenzy''' is a [[Berserker]] [[Barbarian]] bonus action that is a superset of [[Rage]]. This ability turns the Berserker's anger into an uncontrollable fury and grants additional abilities in addition to those from Rage. Wearing [[Heavy Armour]] triggers the {{Cond|Rage Impeded}} Condition, removing some benefits of Frenzy. | |||
| description = Your {{Cond|Rage}} turns into a frenzy! You gain {{SAI|Frenzied Strike}} and {{SAI|Enraged Throw}}. You can also make an {{SAI|Improvised Melee Weapon (Bonus Action)|Improvised Melee Weapon}} attack as a bonus action. | |||
| | | extra description = You have [[Resistance]] to physical damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]]. | ||
| warning = {{Warning|Available only in combat.}}<br>{{Prereq|Rage ends early if you don't attack an enemy or take damage each turn.}}<br>{{Prereq|You can't cast or concentrate on spells while raging.}} | |||
You gain | | image = Frenzy.webp | ||
| cost = bonus, rage | |||
| concentration = | |||
| damage = | |||
| damage2 = | |||
| attack roll = | |||
| recharge = | |||
| duration = | |||
| | | range = self | ||
}} | | aoe = | ||
| aoe m = | |||
| aoe ft = | |||
| save = | |||
| additional = | |||
| higher levels = At level 9, the bonus damage to attacks granted by Frenzy increases to '''+3'''. | |||
| condition = Frenzied | |||
| condition duration = 10 | |||
| condition2 = Rage Impeded | |||
| condition2 duration = Permanent | |||
{{ | | class learns at level 3 = Berserker | ||
| notes = | |||
}} | |||
{{BarbarianNavbox}} | |||
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