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'''Rage: Bear Heart ''' is a [[Wildheart]] | {{ActionPage | ||
| summary = '''Rage: Bear Heart ''' is a [[Wildheart]] [[Barbarian]] bonus action. This ability allows them to use their bear-like anger to gain resistance against all types of damage (except psychic) and deal extra melee damage to enemies. | |||
= | | description = Enter a {{Cond|Rage: Bear Heart|Rage}} that makes you tough enough to stand up to any punishment. | ||
| extra description = You can use {{SAI|Unrelenting Ferocity}}, and have Resistance to all damage types except {{DamageType|Psychic}} damage. | |||
| warning = {{Prereq|Rage ends early if you don't attack an enemy or take damage each turn.}}<br>{{Prereq|You can't cast or concentrate on spells while raging.}} | |||
You can use | | image = Rage Bear Heart.webp | ||
| cost = bonus, rage | |||
Rage ends early if you | | concentration = | ||
{{ | | damage = | ||
= | | damage2 = | ||
| attack roll = | |||
| recharge = | |||
| duration = | |||
| range = self | |||
| aoe = | |||
| aoe m = | |||
| aoe ft = | |||
| save = | |||
| additional = | |||
| higher levels = At level 9, the bonus damage to attacks granted by Rage increases to '''+3'''{{notes}}. | |||
| | | condition = Rage: Bear Heart | ||
| | | condition duration = 10 | ||
| | | condition2 = Rage Impeded | ||
| condition2 duration = Permanent | |||
* | | class learns at level 3 = Wildheart | ||
* | | notes = | ||
* | * This variant of {{SAI|Rage}} does not receive a damage increase at level 9. | ||
* This is the only Wildheart Rage variant that receives bonus damage on weapon attacks using an ability score other than [[Strength]]. The other variants only work with Strength-based attacks (i.e. not [[finesse]] weapons using [[Dexterity]]). | |||
* The damage resistance component {{em|does not}} get impeded by wearing heavy armour unlike all other variants. | |||
}} | |||
{{BarbarianNavbox}} |