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Step of the Wind: Dash: Difference between revisions
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{{ | {{ActionPage | ||
|image = Step of the Wind Dash.webp | |||
'''Step of the Wind: Dash''' is a | |summary = '''Step of the Wind: Dash''' is a [[Monk]] bonus action gained at Level 2. Step of the Wind: Dash allows the Monk to spend a bonus action and a {{R|ki}} to {{SAI|Dash}} and remove the {{Action|bonus}} cost of {{SAI|Jump}} for the rest of the turn. | ||
= | |description = Double your movement speed. Jump no longer requires a {{Action|bonus}}. | ||
Double your movement speed. Jump no longer requires a{{Action|bonus}}. | |cost = bonus, ki | ||
= | |range = self | ||
|condition = Dash | |||
|condition duration = 1 | |||
|condition2 = Step of the Wind | |||
|condition2 duration = 1 | |||
| | |class learns at level 2 = Monk | ||
|notes = *Because {{SAI|Jump}} no longer requires a {{Action|bonus}}, Step of the Wind has great synergy with the [[Hamarhraft]]. | |||
}} | |||
| | {{MonkNavbox}} | ||
| | |||
|{{ | |||
Latest revision as of 09:45, 29 July 2024
Step of the Wind: Dash is a Monk bonus action gained at Level 2. Step of the Wind: Dash allows the Monk to spend a bonus action and a Ki Point to and remove the
Bonus action cost of for the rest of the turn.
Description
Double your movement speed. Jump no longer requires a Bonus action.
Properties
- Cost:
-
Bonus action +
Ki Point
- Details:
-
Range: Self
Condition: Dash
Duration: 1 turn
- Movement Speed is doubled.
Condition: Step of the Wind
Duration: 1 turn
Bonus action.
no longer requires a
How to learn
Classes:
- Class level 2: Monk
Notes
- Because
Bonus action, Step of the Wind has great synergy with the Hamarhraft.
no longer requires a