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Step of the Wind: Dash
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Step of the Wind: Dash is a Monk bonus action gained at level 2. It allows the monk to spend a bonus action and a Ki Point to Dash and remove the Bonus Action cost of Jump for the rest of the turn.
Description
Double your movement speed. Jump no longer requires a Bonus Action.
Properties
- Cost
- Bonus Action + Ki Point
- Details
- Range: Self
- Duration: 1 turn
Technical details
UID
Shout_Dash_StepOfTheWind
Spell flags
Condition: Dash
Condition: Step of the Wind
How to learn
Classes:
- Class level 2: Monk
Notes
- Because Jump no longer requires a Bonus Action, Step of the Wind has great synergy with the Hamarhraft.
- See Dash for general information about dashes that applies to this action as well.
Bugs
- Step of the Wind: Dash lacks all of the Dash-stacking functionality found on other Dash abilities.