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{{ActionPage | {{ActionPage | ||
| image = Flurry of Blows Push.webp | | image = Flurry of Blows Push.webp | ||
| summary = '''{{PAGENAME}}''' is a | | summary = '''{{PAGENAME}}''' is a [[Way of the Open Hand]] Monk class action. It is an enhanced variant of {{SAI|Flurry of Blows}} that can potentially push the target away. | ||
| description = Punch twice in quick succession and potentially push your target {{Distance|m=5|ft= | | description = Punch twice in quick succession and potentially push your target {{Distance|m=5|ft=17}} away. | ||
| cost = bonus, ki | | cost = bonus, ki | ||
| damage = | | damage = 1d4 | ||
| | | damage type = Bludgeoning | ||
| damage modifier = finesse | |||
| extra damage = 1d4 | |||
| extra damage type = Bludgeoning | |||
| extra damage modifier = finesse | |||
| range = melee | | range = melee | ||
| attack roll = yes | | attack roll = yes | ||
| save = STR | |||
| save dc = weapon action | |||
| on save = Target is not pushed back. | |||
| additional = * Equivalent to two normal unarmed attacks. | | additional = * Equivalent to two normal unarmed attacks. | ||
* Affected by {{ | * Affected by {{Pass|Martial Arts: Deft Strikes}}, scaling with your level. | ||
* Affected by {{ | * Affected by {{Pass|Martial Arts: Dextrous Attacks}}, scaling with your Strength or Dexterity, whichever is higher. | ||
| higher levels = * Damage at level 3: | | higher levels = | ||
{{DamageInfo | 1d6 | Bludgeoning | modifier = | * Damage at Monk level 3: | ||
* Damage at level 9: | {{DamageInfo | 1d6 | Bludgeoning | modifier = finesse}} + {{DamageInfo | 1d6 | Bludgeoning | modifier = finesse}} | ||
{{DamageInfo | 1d8 | Bludgeoning | modifier = | * Damage at Monk level 9: | ||
{{DamageInfo | 1d8 | Bludgeoning | modifier = finesse}} + {{DamageInfo | 1d8 | Bludgeoning | modifier = finesse}} | |||
| class learns at level 3 = Way of the Open Hand | | class learns at level 3 = Way of the Open Hand | ||
| notes = * | | notes = * The {{Saving throw}} for this attack is rolled against the attacker's [[Difficulty Class#Weapon Action DC|weapon action DC]] given by: | ||
* | :{{InfoBlob|1=Weapon action DC = 8 + [[Proficiency Bonus]] + [[Strength]] or [[Dexterity]] modifier}} | ||
* Additional sources of {{action|bonus}} such as | * The {{Saving throw}} is rolled when the second punch lands. If it misses, the target cannot be pushed back even if the first punch lands. | ||
* | * This attack {{em|does not}} trigger {{Pass|Extra Attack}}. | ||
* Additional sources of {{action|bonus}} such as {{SAI|Wholeness of Body}} or {{Pass|Fast Hands}} may be used to execute this attack multiple times per turn. | |||
* This attack is affected by all bonuses that apply to regular unarmed attacks, such as {{Pass|Manifestation of Body}}, {{Pass|Manifestation of Soul|Soul}}, or {{Pass|Manifestation of Mind|Mind}}. | |||
}} | }} | ||
{{MonkNavbox}} | {{MonkNavbox}} |