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False Life: Difference between revisions
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{{SpellPage | |||
| name = False Life | |||
| image = False Life Icon.png | |||
| level = 1 | |||
| school = Necromancy | |||
| | | classes = Sorcerer, Wizard | ||
| learns at level 1 = Sorcerer, Wizard | |||
| summary = This spell allows spellcasters to gain [[Hit Points#Temporary Hit Points|temporary hit points]]. | |||
| description = Bolster yourself with a necromantic facsimile of life to gain {{C|7 [[Hit Points#Temporary Hit Points|Temporary Hit Points]]}}. | |||
| | | action type = action | ||
| | | range = self | ||
| | | condition = False Life | ||
| | | condition duration = Until [[Long Rest]] | ||
| higher levels = When the spell is cast at 2nd Level or higher, gain an extra <code><span style="color:#33cccc">5 temporary hit points</span></code> for each spell slot level above 1st. | |||
| | }} | ||
Bolster yourself with a necromantic facsimile of life to gain {{C|7 [[Hit Points#Temporary Hit Points|Temporary Hit Points]]}}. | |||
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= | |||
When the spell is cast at 2nd Level or higher, gain an extra <code><span style="color:#33cccc">5 temporary hit points</span></code> for each spell |
Revision as of 01:53, 31 July 2023
False Life is a level 1 necromancy spell. This spell allows spellcasters to gain temporary hit points.
Description
Bolster yourself with a necromantic facsimile of life to gain 7 Temporary Hit Points
.
Properties
- Details
- Range: Self
At higher levels
When the spell is cast at 2nd Level or higher, gain an extra5 temporary hit points
for each spell slot level above 1st. Condition: False Life
Duration: Until Long Rest turns
- Gain
7
+5
for each spell slot level above the first Temporary Hit Points.
How to learn
(Information not yet added.)