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Cure Wounds: Difference between revisions
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| summary = This spell allows spellcasters to heal allies with divine magic through touch. | | summary = This spell allows spellcasters to heal allies with divine magic through touch. | ||
| description = A creature you touch regains {{HealingInfo | 1d8 | modifier = spell}} | | description = A creature you touch regains {{HealingInfo | 1d8 | modifier = spell}} | ||
This spell has no effect on undead or constructs. | |||
| action type = Action | | action type = Action | ||
| attack roll = | | attack roll = |
Revision as of 03:12, 1 August 2023
Cure Wounds is a level 1 evocation spell. This spell allows spellcasters to heal allies with divine magic through touch.
Description
A creature you touch regains 1d8 (1~8) + spellcasting modifier Hit Points
This spell has no effect on undead or constructs.
Properties
- Details
- Melee: 1.5 m / 5 ft
At higher levels
When the spell is cast at 2nd Level or higher, heal a target an extra 1d8 (1~8) Hit Points
for each spell slot level above 1st. How to learn
(Information not yet added.)