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edits→Reach the Goblin Camp
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If the party chooses to stand between Arka and Sazza, Arka tells them to get out of the way: | If the party chooses to stand between Arka and Sazza, Arka tells them to get out of the way: | ||
* {{Dialogue option|Lower the crossbow, or I'll deliver you right to your brother.|roll=Intimidation|dc=10}} | * {{Dialogue option|Lower the crossbow, or I'll deliver you right to your brother.|roll=Intimidation|dc=10}} | ||
* {{Dialogue option|No, shoot me. Should be easy, right?|roll=Persuasion|dc=10}} | * {{Dialogue option|No, shoot me. Should be easy, right?|roll=Persuasion|dc=10}} | ||
* {{Dialogue option|This won't avenge Kanon. It won't change anything.|roll=Persuasion|dc=10}} | * {{Dialogue option|This won't avenge Kanon. It won't change anything.|roll=Persuasion|dc=10}} | ||
* {{Dialogue option|''Read the tiefling's thoughts.''|tags=Detect Thoughts|roll=Wisdom}} | |||
** {{Dialogue option|What would Kanon think of you now?}} | |||
* {{Dialogue option|''Read the tiefling's thoughts.''|roll=Wisdom}} | |||
** | |||
* {{Dialogue option|'''''ROAR.'''''|tags=Berserker, Barbarian|roll=Intimidation|dc=10|advantage=y}} | * {{Dialogue option|'''''ROAR.'''''|tags=Berserker, Barbarian|roll=Intimidation|dc=10|advantage=y}} | ||
* {{Dialogue option|Take your shot. Go on.|tags=Barbarian|roll=Intimidation|dc=10|advantage=y}} | * {{Dialogue option|Take your shot. Go on.|tags=Barbarian|roll=Intimidation|dc=10|advantage=y}} | ||
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* {{Dialogue option|I sense the pain you carry - but killing this creature will not ease your burden|tags=Monk|roll=Insight|dc=10}} | * {{Dialogue option|I sense the pain you carry - but killing this creature will not ease your burden|tags=Monk|roll=Insight|dc=10}} | ||
* {{Dialogue option|''Step out of the way.''}} | * {{Dialogue option|''Step out of the way.''}} | ||
If the [[Intimidation]] or one of the [[Persuasion]] rolls fail, the player character is allowed to make another roll that they did not choose before. | |||
If Arka is not successfully persuaded to stop, she shoots Sazza and the quest is not received. Otherwise, she walks off and Sazza calls out to the party. Either select Sazza or interact with her cage. | If Arka is not successfully persuaded to stop, she shoots Sazza and the quest is not received. Otherwise, she walks off and Sazza calls out to the party. Either select Sazza or interact with her cage. | ||
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=== Reach the Goblin Camp === | === Reach the Goblin Camp === | ||
If Sazza is successfully escorted from the Grove, she leaves while saying she will meet the party again at the Goblin Camp. She can later be found at the wooden bridge near the camp (X:-60, Y:364) where she convinces the guards to allow the party entrance. | If Sazza is successfully escorted from the Grove, she leaves while saying she will meet the party again at the Goblin Camp. She can later be found at the wooden bridge near the camp (X:-60, Y:364) where she convinces the guards to allow the party entrance. The party must continue to the [[Shattered Sanctum]] where Sazza will yet again handle the negotiations to allow the party through. | ||
=== Speak to Sazza and the Drow === | === Speak to Sazza and the Drow === |