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[[Sorcerous Sundries]] {{Coords|-15|-68}} is in the [[Lower City]], southwest of the Baldur’s Mouth building and southeast of the Lower City Central Wall Waypoint. | [[Sorcerous Sundries]] {{Coords|-15|-68}} is in the [[Lower City]], southwest of the Baldur’s Mouth building and southeast of the Lower City Central Wall Waypoint. | ||
If Aradin is alive, he is at the entrance to the store, arguing with an [[Animated Armour]]. After he notices the party, he asks if they found the Nightsong. The party can lie or tell him they found her. If | If Aradin is alive, he is at the entrance to the store, arguing with an [[Animated Armour]]. After he notices the party, he asks if they found the Nightsong. The party can lie or tell him they found her. If telling Aradin they have her, or failing to deceive or intimidate him to stay away, he later appears at camp during a Long Rest to take the {{CharLink|Aylin|Dame Aylin}} by force with a group of seven mercenaries named, {{CharLink|Baff Elkhorn}}, {{CharLink|Bearclaw}}, {{CharLink|Qora|Devilis Qora}}, {{CharLink|Lobo Denysse}}, {{CharLink|Zoryxx|Prayerboy Zoryxx}}, {{CharLink|Antinnia|Quivers Antinnia}}, {{CharLink|Sue|Thunderstorm Sue}}. | ||
If {{CharLink|Rolan}} was left alive, he greets the party at the front desk and provides them with a flyer about the Nightsong, with Lorroakan offering a grand reward for the "relic." Go up the stairs and a projection of Lorroakan appears and tells the party to proceed through the correct portal if they have information on the Nightsong. There are four portals, each with a plaque next to them. When the plaques are read, they state different claims about what the Nightsong is. The party needs to go through the portal with the correct information to proceed to [[Ramazith's Tower]]. | If {{CharLink|Rolan}} was left alive, he greets the party at the front desk and provides them with a flyer about the Nightsong, with Lorroakan offering a grand reward for the "relic." Go up the stairs and a projection of Lorroakan appears and tells the party to proceed through the correct portal if they have information on the Nightsong. There are four portals, each with a plaque next to them. When the plaques are read, they state different claims about what the Nightsong is. The party needs to go through the portal with the correct information to proceed to [[Ramazith's Tower]]. | ||
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==== Getting Kicked Out ==== | ==== Getting Kicked Out ==== | ||
If the party uses the wrong portal, they are banned from Sorcerous Sundries. Reentering causes the entire place to become hostile, and the projection of Lorroakan kicks out the party if he sees them. However, if the party uses {{SAI|Disguise Self}}, they can enter safely. {{SAI|Invisibility}} also works. | If the party uses the wrong portal, they are banned from Sorcerous Sundries. Reentering causes the entire place to become hostile, and the projection of Lorroakan kicks out the party if he sees them. However, if the party uses {{SAI|Disguise Self}}, they can enter safely. {{SAI|Invisibility (spell)|Invisibility}} also works. | ||
=== The Nightsong's Fate === | === The Nightsong's Fate === |