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{{Passive feature page | |||
| summary = '''Sentintel: Vengeance''' is a passive feature obtainable by the [[Sentinel]] [[Feat]]. Users of this feature can attack enemies who attacks an ally within your melee range. | | summary = '''Sentintel: Vengeance''' is a passive feature obtainable by the [[Sentinel]] [[Feat]]. Users of this feature can attack enemies who attacks an ally within your melee range. | ||
| description = When an enemy in melee range attacks an ally, you can use a [[Reaction]] to make a weapon attack against that enemy. Target ally must not have the Sentinel feat. | | description = When an enemy in melee range attacks an ally, you can use a [[Reaction]] to make a weapon attack against that enemy. Target ally must not have the Sentinel feat. | ||
| image = Sentinel Vengeance.webp | | image = Sentinel Vengeance.webp | ||
| icon = Sentinel Vengeance Icon.webp | |||
| granted by feats = Sentinel | | granted by feats = Sentinel | ||
| notes = While the other Sentinel feats apply to druids in Wild Shape, this does not. (As of Hotfix 19). | | notes = | ||
* If two player characters A and B can move simultaneously (due to initiative order) and A has Sentinel feat, then B can trigger Sentinel: Vengeance attack by forcing an enemy (close to A) to make an Attack of Opportunity. Player character A also receives Extra Attacks for this attack. | |||
* Unlike Attack of Opportunity, Sentinel: Vengeance attack does not use both weapons for dual wielder. | |||
* While the other Sentinel feats apply to druids in Wild Shape, this does not. (As of Hotfix 19). | |||
* [[Sentinel: Snare]] does not apply to this attack, that is, an enemy hit with this attack can still move. This can be used to avoid getting stuck against enemies with Sentinel feat. | |||
}} | }} |