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Sentinel: Vengeance
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Sentintel: Vengeance is a passive feature obtainable by the Sentinel Feat. Users of this feature can attack enemies who attacks an ally within your melee range.
Description
When an enemy in melee range attacks an ally, you can use a Reaction to make a weapon attack against that enemy. Target ally must not have the Sentinel feat.
How to learn
Granted by the feats: Sentinel
Notes
- If two player characters A and B can move simultaneously (due to initiative order) and A has Sentinel feat, then B can trigger Sentinel: Vengeance attack by forcing an enemy (close to A) to make an Attack of Opportunity. Player character A also receives Extra Attacks for this attack.
- Unlike Attack of Opportunity, Sentinel: Vengeance attack does not use both weapons for dual wielder.
- Sentinel: Snare does not apply to this attack, that is, an enemy hit with this attack can still move. This can be used to avoid getting stuck against enemies with Sentinel feat.
- While the other Sentinel feats apply to druids in Wild Shape, this only applies to the Wild Shape forms that wield weapons, that is, to Air, Fire, and Water Myrmidon (As of Hotfix 19).