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{{PageSeo | {{PageSeo | ||
| description = Monk is a character class in Baldur's Gate 3. | | description = Monk is a character class in Baldur's Gate 3. | ||
| image = Monk | | image = Class Monk Badge Icon.png | ||
}} | }} | ||
'''Monk''' is a character [[class]] in ''[[Baldur's Gate 3]]''. Monks are unarmed combatants capable of spending Ki Points to perform special abilities. Monk's key ability scores are [[Wisdom]], [[Dexterity]], and [[Constitution]], and their core ability is [[Unarmed Strike]]. | |||
{{Quote class|{{PAGENAME}}}} | |||
{| | {{hlist| | ||
; Monk subclasses : | |||
* {{IconLink|Class Monk Four Elements Badge Icon.png|Way of the Four Elements}} | |||
* {{IconLink|Class Monk Open Hand Badge Icon.png|Way of the Open Hand}} | |||
| | * {{IconLink|Class Monk Shadow Badge Icon.png|Way of Shadow}} | ||
}} | |||
__NOTOC__ | __NOTOC__ | ||
{| class="wikitable nomobile" style="max-width: 66em;" | |||
|+ Monk Class Progression | |||
! style="width: 4%;" | Level | |||
! style="width: 6%;" | Proficiency Bonus | |||
! Features | |||
! style="width: 4%;" | {{Resource | ki | forceplural=yes}} | |||
! style="width: 4%;" | Martial Arts | |||
! style="width: 11%;" | Unarmoured Movement | |||
|- | |- | ||
! | ! [[#Level 1|1st]] | ||
| rowspan="4" style="text-align: center;" | +2 | |||
| {{Pass|Unarmoured Defence (Monk)|Unarmoured Defence}}, {{Pass|Martial Arts: Dextrous Attacks}}, {{Pass|Martial Arts: Deft Strikes}}, {{Pass|Martial Arts: Bonus Unarmed Strike}}, {{SAI|Flurry of Blows}} | |||
| style="text-align: center;" | 2 | |||
| rowspan="2" style="text-align: center;" | 1d4 | |||
| style="text-align: center;" | - | |||
|- | |- | ||
| | ! [[#Level 2|2nd]] | ||
| | | {{Pass|Unarmoured Movement|size=25}}, {{SAI|Patient Defence}}, {{SAI|Step of the Wind: Dash}}, {{SAI|Step of the Wind: Disengage}} | ||
| style=" | | style="text-align: center;" | 3 | ||
| | | rowspan="4" style="text-align: center;" | + 3 m / 10 ft | ||
|- | |- | ||
! [[#Level 3|3rd]] | |||
| | | {{Icon|Monk_Icon_Small.webp|24|link=#Level 3}} [[#Level 3|Choose a subclass]], {{SAI|Deflect Missiles}} | ||
| style="text-align: center;" | 4 | |||
| rowspan="6" style="text-align: center;" | 1d6 | |||
|- | |- | ||
! [[#Level 4|4th]] | |||
| | | {{SAI|Feats|Feat}}, {{Pass|Slow Fall|size=25}} | ||
| | | style="text-align: center;" | 5 | ||
| | |||
| | |||
| | |||
|- | |- | ||
! [[#Level 5|5th]] | |||
| + | | rowspan="4" style="text-align: center;" | +3 | ||
| | | {{Pass|Extra Attack}}, {{SAI|Stunning Strike (Melee)}}, {{SAI|Stunning Strike (Unarmed)}} | ||
| | | style="text-align: center;" | 6 | ||
| | |||
| | |||
|- | |- | ||
! [[#Level 6|6th]] | |||
| | | {{Pass|Ki-Empowered Strikes}}, {{Icon|Monk_Icon_Small.webp|24|link=#Level 6}} [[#Level 6|Subclass feature]], {{Pass|Unarmoured Movement|Improved Unarmoured Movement}} | ||
| style="text-align: center;" | 7 | |||
| rowspan="4" style="text-align: center;" | + 4.5 m / 15 ft | |||
| {{Icon| | |||
|- | |- | ||
! [[#Level 7|7th]] | |||
| | | {{Pass|Evasion}}, {{Pass|Stillness of Mind (passive feature)|Stillness of Mind}} | ||
| | | style="text-align: center;" | 8 | ||
| | |||
| | |||
| | |||
|- | |- | ||
! [[#Level 8|8th]] | |||
| | | {{SAI|Feats|Feat}} | ||
| | | style="text-align: center;" | 9 | ||
| | |||
| | |||
|- | |- | ||
! [[#Level 9|9th]] | |||
| + | | rowspan="4" style="text-align: center;" | +4 | ||
| | | {{Pass|Advanced Unarmoured Movement}}, {{Icon|Monk_Icon_Small.webp|24|link=#Level 9}} [[#Level 9|Subclass feature]] | ||
| style="text-align: center;" | 10 | |||
| rowspan="4" style="text-align: center;" | 1d8 | |||
| {{Icon| | |||
|- | |- | ||
! [[#Level 10|10th]] | |||
| | | {{Pass|Purity of Body}}, {{Pass|Unarmoured Movement|Improved Unarmoured Movement}} | ||
| | | style="text-align: center;" | 11 | ||
| | | rowspan="3" style="text-align: center;" | + 6 m / 20 ft | ||
| | |||
| | |||
|- | |- | ||
! [[#Level 11|11th]] | |||
| | | {{Icon|Monk_Icon_Small.webp|24|link=#Level 11}} [[#Level 11|Subclass feature]] | ||
| | | style="text-align: center;" | 12 | ||
| | |||
| [[#Level | |||
|- | |- | ||
! [[#Level 12|12th]] | |||
| + | | {{SAI|Feats|Feat}} | ||
| | | style="text-align: center;" | 13 | ||
| | |} | ||
| + | |||
| [[ | <p class="nomobile">'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It's included in the table for convenience.</p> | ||
== Class information == | |||
[[File:Default Monk Armor.png|240px|right|Monk's default armour]] | |||
; Hit points | |||
: At level 1: {{InfoBlob|8 + {{Ability|Constitution}} modifier}} | |||
: On level up: {{InfoBlob|5 + {{Ability|Constitution}} modifier}} | |||
; Key abilities | |||
: {{Ability|Wisdom}} for improved Ki [[Difficulty Class|DC]] and [[Armour Class]]. | |||
: {{Ability|Constitution}} for more Hit Points. | |||
: {{Ability|Dexterity}} for attack rolls and damage rolls of unarmed strikes and monk weapons, higher [[Initiative]] and [[Armour Class]]. | |||
; Saving throw proficiencies | |||
: {{Ability|Strength}}, {{Ability|Dexterity}} | |||
; Equipment proficiencies | |||
: {{SimpleWeaponsProf}}, {{WeaponType|Shortswords}} | |||
; Monk Weapons | |||
: Monk Weapons are melee weapons the Monk has [[Proficiency]] with, and which don't have the [[Two-Handed]] property. [[Versatile]] weapons count as Monk Weapons even if they are wielded with both hands. Monks can use Dexterity for those weapons, even if they do not have the [[Finesse]] property. Some Monk abilities, such as {{SAI|Martial Arts: Bonus Unarmed Strike}}, are limited to Monk Weapons. | |||
; Skills with proficiency (Choose 2) | |||
: {{Skill|History}}, {{Skill|Insight}}, {{Skill|Religion}}, {{Skill|Acrobatics}}, {{Skill|Stealth}}, {{Skill|Athletics}} | |||
: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2. | |||
; Starting Equipment : {{RarityItem|Quarterstaff}}, {{RarityItem|Monastic Robes}}, {{RarityItem|Monastic Boots}} | |||
=== Spellcasting === | |||
; Spellcasting Ability | |||
: {{Ability|Wisdom}} | |||
: {{Recharge|Short Rest}} | |||
: Monks do not cast spells using spell slots. Instead, they use a resource specific to Monk called {{R|ki}}s. | |||
: Monks can use Ki while [[Silenced (Condition)|Silenced]] due to Ki abilities not requiring a verbal component. | |||
==Level progression== | |||
Through experience, you acquire new power. You gain the following traits. | |||
{{Level header|1}} | |||
; {{R|ki|forceplural=yes}}: 2 | |||
: You can spend these points to fuel various Monk abilities. Replenishes on a [[resting|short or long rest]]. | |||
{{HorizontalRuleImage}} | |||
; Martial Arts | |||
:; {{Pass|Martial Arts: Dextrous Attacks|w=40}} | |||
:: Attacks with Monk Weapons and unarmed attacks scale with your [[Dexterity]] instead of your Strength if your Dexterity is higher. | |||
:; {{Pass|Martial Arts: Deft Strikes|w=40}} | |||
:: Attacks with Monk Weapons and unarmed attacks deal {{DamageText|1d4|Bludgeoning}} damage, unless their normal damage is higher. | |||
:; {{Pass|Martial Arts: Bonus Unarmed Strike|w=40}} | |||
:: After making an attack with a Monk Weapon or while unarmed, you can make another unarmed attack as a {{Action|Bonus}}. | |||
{{HorizontalRuleImage}} | |||
; {{Pass|Unarmoured Defence (Monk)|Unarmoured Defence|w=40}} | |||
: Your reflexes are as effective as any armour. While not wearing armour or a shield, you add your [[Wisdom]] Modifier to your [[Armour Class]]. This feature does not stack with [[Mage Armour]], nor the Barbarian version of [[Unarmoured Defence (Barbarian)]]. | |||
{{HorizontalRuleImage}} | |||
; {{SAI|Flurry of Blows|w=40}} | |||
: Using a {{action|bonus}} and a {{R|ki}}, punch twice in quick succession. Equivalent to two normal unarmed attacks. | |||
{{Level header|2}} | |||
; {{R|ki|forceplural=yes}}: 3 | |||
: You gain an additional Ki Point to fuel your monk techniques. | |||
{{HorizontalRuleImage}} | |||
; {{Pass|Unarmoured Movement|w=40}} | |||
: Your [[Movement Speed]] increases by {{Distance|m=3|ft=10}} while you are not wearing armour or using a shield. | |||
{{HorizontalRuleImage}} | |||
; {{SAI|Patient Defence|w=40}} | |||
: When activated with a {{action|bonus}} and a {{R|ki}}, [[Attack Roll]]s against you have {{disadvantage}}, and you have {{advantage}} on {{SavingThrow|Dex}}. | |||
{{HorizontalRuleImage}} | |||
; Step of the Wind | |||
:{{table list| | |||
:; {{SAI|Step of the Wind: Dash}} | |||
:: Use a {{action|bonus}} and a {{R|ki}} to double your [[Movement Speed]]. Jump no longer requires a bonus action. | |||
:; {{SAI|Step of the Wind: Disengage}} | |||
:: Use a {{action|bonus}} and a {{R|ki}} to disengage. Jump no longer requires a bonus action. | |||
}} | |||
{{Level header|3}} | |||
; {{R|ki|forceplural=yes}}: 4 | |||
: You gain an additional Ki Point to fuel your monk techniques. | |||
; Martial Arts: Deft Strikes | |||
: Damage from attacks with Unarmed/Monk Weapons deal {{DamageText|1d6|Bludgeoning}} (previously 1d4) unless their normal damage is higher. | |||
{{HorizontalRuleImage}} | |||
==== Select a subclass ==== | |||
{| class="wikitable" style="min-width: 420px; margin-left: auto; margin-right: auto; border: none;" | |||
|- | |- | ||
| | ! style="width: 300px; text-align: center;" |{{ImageLink|Class Monk Four Elements Badge Icon.png|Way of the Four Elements|w=150|h=150}} | ||
| | ! style="width: 300px; text-align: center;" |{{ImageLink|Class Monk Open Hand Badge Icon.png|Way of the Open Hand|w=150|h=150}} | ||
| | ! style="width: 300px; text-align: center;" |{{ImageLink|Class Monk Shadow Badge Icon.png|Way of Shadow|w=150|h=150}} | ||
| | |||
| | |||
| | |||
|- | |- | ||
| | | | ||
| | *{{SAI|Harmony of Fire and Water|w=40}} | ||
| | *Select 3 subclass spells from: | ||
| | **{{SAI|Blade of Rime}} | ||
| | **{{SAI|Chill of the Mountain}} <!--i know, but its literally the same icon--> | ||
| {{ | **{{SAI|Fangs of the Fire Snake}} | ||
**{{SAI|Fist of Four Thunders}} | |||
**{{SAI|Fist of Unbroken Air}} | |||
**{{SAI|Rush of the Gale Spirits}} | |||
**{{SAI|Shaping of the Ice}} | |||
**{{SAI|Sphere of Elemental Balance}} | |||
**{{SAI|Sweeping Cinder Strike}} | |||
**{{SAI|Touch of the Storm}} | |||
**{{SAI|Water Whip}} | |||
| | |||
* {{SAI|Flurry of Blows: Topple|w=40}} | |||
* {{SAI|Flurry of Blows: Stagger|w=40}} | |||
* {{SAI|Flurry of Blows: Push|w=40}} | |||
| | |||
* {{SAI|Shadow Arts: Hide|w=40}} | |||
* {{SAI|Shadow Arts: Pass Without Trace|w=40|c=16}} | |||
* {{SAI|Shadow Arts: Darkness|w=40|c=16}} | |||
* {{SAI|Shadow Arts: Darkvision|w=40}} | |||
* {{SAI|Shadow Arts: Silence|w=40|c=16}} | |||
* {{SAI|Minor Illusion|w=40}} | |||
|} | |} | ||
== | ; {{SAI|Deflect Missiles|w=40}} | ||
: Use your {{action|reaction}} to reduce the damage from a ranged weapon attack by 1d10 + your [[Dexterity]] Modifier + your monk level. If the damage is reduced to 0, you can use a Ki Point to return the missile back to the sender. | |||
{{Level header|4}} | |||
; {{R|ki|forceplural=yes}}: 5 | |||
: You gain an additional Ki Point to fuel your monk techniques. | |||
{{HorizontalRuleImage}} | |||
* Choose a '''[[Feat]]'''. | |||
{{HorizontalRuleImage}} | |||
{{ | ; {{Pass|Slow Fall|w=40}} | ||
: When you fall, you can use your reaction to gain [[Resistance]] to Falling damage. | |||
{{ | {{Level header|5}} | ||
; {{R|ki|forceplural=yes}}: 6 | |||
: You gain an additional Ki Point to fuel your monk techniques. | |||
{| class="wikitable" style=" | |||
{{HorizontalRuleImage}} | |||
; Stunning Strike | |||
:{{table list| | |||
:; {{SAI|Stunning Strike (Melee)|w=40}} | |||
:: Spend a {{R|ki}} to deal your Weapon Damage and possibly {{Cond|Stunned|Stun}} the target. | |||
:; {{SAI|Stunning Strike (Unarmed)|w=40}} | |||
:: Spend a {{R|ki}} to deal your Unarmed Attack Damage and possibly {{Cond|Stunned|Stun}} the target. | |||
}} | |||
==== Subclass features: ==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | |||
|- | |- | ||
| | ! style="width: 250px;" | [[Way of the Four Elements]] | ||
! style="width: | ! style="width: 250px;" | [[Way of the Open Hand]] | ||
! style="width: | ! style="width: 250px;" | [[Way of Shadow]] | ||
|- | |- | ||
| | | | ||
- | |||
| | |||
| | - | ||
| | |||
| | * {{SAI|Cloak of Shadows|w=40}} | ||
|} | |} | ||
{{ | ; {{Pass|Extra Attack|w=40}} | ||
== | : You can make an additional free attack after making an unarmed or weapon attack | ||
{{Level header|6}} | |||
; {{R|ki|forceplural=yes}}: 7 | |||
: You gain an additional Ki Point to fuel your monk techniques. | |||
{{HorizontalRuleImage}} | |||
; {{Pass|Unarmoured Movement|Improved Unarmoured Movement|w=40}} | |||
: Your [[Movement Speed|movement speed]] increases by {{Distance|m=4.5|ft=15}} (previously {{Distance|m=3|ft=10}}) while you are not wearing armour or using a shield. | |||
{{HorizontalRuleImage}} | |||
;{{Pass|Ki-Empowered Strikes|w=40}} | |||
: Your unarmed attacks count as magical for the purpose of overcoming enemies' Resistances and Immunity to non-magical damage. | |||
==== Subclass features: ==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | |||
|- | |||
! style="width: 250px;" | [[Way of the Four Elements]] | |||
! style="width: 250px;" | [[Way of the Open Hand]] | |||
! style="width: 250px;" | [[Way of Shadow]] | |||
|- | |||
| | |||
* Select 1 spell from the Monk spell list. | |||
* '''New Spells:''' | |||
**{{SAI|Clench of the North Wind|c=16}} | |||
**{{SAI|Embrace of the Inferno}} | |||
**{{SAI|Gong of the Summit}} | |||
| | |||
*{{Pass|Manifestation of Body|w=40}} | |||
*{{Pass|Manifestation of Mind|w=40}} | |||
*{{Pass|Manifestation of Soul|w=40}} | |||
*{{SAI|Wholeness of Body|w=40}} | |||
| | |||
*{{SAI|Shadow Step|w=40}} | |||
|} | |||
{{Level header|7}} | |||
= | ; {{R|ki|forceplural=yes}}: 8 | ||
: You gain an additional Ki Point to fuel your monk techniques. | |||
{{HorizontalRuleImage}} | |||
= | ; {{Pass|Evasion|w=40}} | ||
: Your agility lets you dodge out of the way of certain spells. When a spell or effect would deal half damage on a successful [[Dexterity]] [[Saving Throw]], it deals no damage if you succeed, and only half damage if you fail. | |||
{{HorizontalRuleImage}} | |||
= | ; {{Pass|Stillness of Mind (passive feature)|Stillness of Mind|w=40}} | ||
: If you are {{Cond|Charmed}} or {{Cond|Frightened}}, you automatically cast {{SAI|Stillness of Mind}} to remove the condition. | |||
{{Level header|8}} | |||
= | ; {{R|ki|forceplural=yes}}: 9 | ||
: You gain an additional Ki Point to fuel your monk techniques. | |||
{{HorizontalRuleImage}} | |||
* Choose a [[Feat]]. | |||
{{Level header|9}} | |||
= | ; {{R|ki|forceplural=yes}}: 10 | ||
: You gain an additional Ki Point to fuel your monk techniques. | |||
; Martial Arts: Deft Strikes | |||
: Damage from attacks with Unarmed/Monk Weapons deal {{DamageText|1d8|Bludgeoning}} (previously 1d6) unless their normal damage is higher. | |||
==== | ==== Subclass features: ==== | ||
{| class=wikitable style=" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! style="width: 250px | ! style="width: 250px;" | [[Way of the Four Elements]] | ||
! style="width: 250px | ! style="width: 250px;" | [[Way of the Open Hand]] | ||
! style="width: 250px | ! style="width: 250px;" | [[Way of Shadow]] | ||
|- | |- | ||
| | | | ||
* | * {{Pass|Improved Elemental Casting|w=40}} | ||
* | * Select 1 subclass spell from the Monk spell list | ||
* | | | ||
* {{SAI|Ki Resonation: Punch|w=40}} | |||
* {{SAI|Ki Resonation: Punch (bonus action)|w=40}} | |||
* {{SAI|Ki Resonation: Blast|w=40}} | |||
| | | | ||
- | |||
|} | |} | ||
=== | ; {{Pass|Advanced Unarmoured Movement|w=40}} | ||
: [[Difficult Terrain]] doesn't slow you down and you can {{SAI|Jump}} an additional {{Distance|m=6|ft=20}} while you are not wearing armour or using a shield. | |||
{{Level header|10}} | |||
; {{R|ki|forceplural=yes}}: 11 | |||
: You gain an additional Ki Point to fuel your monk techniques. | |||
; Improved Unarmoured Movement | |||
: Your [[Movement Speed|movement speed]] increases by {{Distance|m=6|ft=20}} (previously {{Distance|m=4.5|ft=15}}) while you are not wearing armour or using a shield. | |||
{{HorizontalRuleImage}} | |||
; {{Pass|Purity of Body|w=40}} | |||
: You are [[Damage Types|Immune]] to {{DamageType|Poison}} damage and can't be {{Cond|Poisoned}} or affected by disease thanks to the purifying ki flowing through your meridians. | |||
{{Level header|11}} | |||
= | ; {{R|ki|forceplural=yes}}: 12 | ||
: You gain an additional Ki Point to fuel your monk techniques. | |||
{{HorizontalRuleImage}} | |||
==== Subclass features: ==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | |||
|- | |||
! style="width: 250px;" | [[Way of the Four Elements]] | |||
! style="width: 250px;" | [[Way of the Open Hand]] | |||
! style="width: 250px;" | [[Way of Shadow]] | |||
|- | |||
| | |||
* Select 1 subclass spell from the Monk spell list | |||
* '''New Spells:''' | |||
** {{SAI|Flames of the Phoenix}} | |||
** {{SAI|Mist Stance|c=16}} | |||
** {{SAI|Ride the Wind|c=16}} | |||
| | |||
* {{Pass|Tranquility|w=40}} | |||
| | |||
* {{SAI|Shadow Strike|w=40}} | |||
* {{SAI|Shadow Strike: Unarmed|w=40}} | |||
|} | |||
{{Level header|12}} | |||
= | ; {{R|ki|forceplural=yes}}: 13 | ||
: You gain an additional Ki Point to fuel your monk techniques. | |||
{{HorizontalRuleImage}} | |||
* Choose a [[Feat]]. | |||
==== | == Notable monks == | ||
* {{MdCharLink|Phase}} | |||
* {{MdCharLink|Lir'i'c|Prelate Lir'i'c}} | |||
== See also == | |||
*[[List of features and items that interact with unarmed strikes]] | |||
*[[:Category:Monks|List of all Monks]] | |||
== External links == | |||
* {{FRWiki|Monk|long}} | |||
{{ | {{MonkNavbox}} | ||
{{Character creation|state=collapsed}} | |||
[[Category:Classes]] |