→Bugs: Add one bullet for bugs regarding interaction between thrown weapon attacks and fighting styles.
HiddenDragon (talk | contribs) (Formatting) |
(→Bugs: Add one bullet for bugs regarding interaction between thrown weapon attacks and fighting styles.) |
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* When initiating combat with a character using a returning throwing weapon, it will not trigger the returning property. This will only trigger once they are actively in turn-order. | * When initiating combat with a character using a returning throwing weapon, it will not trigger the returning property. This will only trigger once they are actively in turn-order. | ||
* In many cases, thrown attacks will trigger effects that are described as only affecting unarmed attacks. It is not clear whether this is intentional behavior or a bug relating to the fact that the attacker's hand is empty when the attack actually lands. | * In many cases, thrown attacks will trigger effects that are described as only affecting unarmed attacks. It is not clear whether this is intentional behavior or a bug relating to the fact that the attacker's hand is empty when the attack actually lands. | ||
* Throwing weapons when dual wielding interacts with fighting styles in the following way: the fighting style applied depends on the weapon that is not thrown and remains equipped. For instance, if a Trident and a Dagger are equipped (using the Dual Wielder feat), throwing the Dagger will apply the Great Weapon Fighting (and damage dices are rerolled if applicable) since the Trident is equipped as a two-handed weapon. On the other hand, if the Trident is thrown, the Dueling style damage bonus is applied. | |||
[[Category:Bugs]] | [[Category:Bugs]] | ||
[[Category:Weapon Property]] | [[Category:Weapon Property]] |