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* {{Dialogue option|I'm not a threat to you or anyone else in the circus - I swear it.|roll=Persuasion|dc=15}} | * {{Dialogue option|I'm not a threat to you or anyone else in the circus - I swear it.|roll=Persuasion|dc=15}} | ||
* {{Dialogue option|I ''used'' to be a killer, but I've reformed my ways.|tags=Dark Urge|roll=Persuasion|dc=10|advantage=y}} | * {{Dialogue option|I ''used'' to be a killer, but I've reformed my ways.|tags=Dark Urge|roll=Persuasion|dc=10|advantage=y}} | ||
* {{Dialogue option|I ''used'' to be a killer, but I've reformed my ways.|tags=Dark Urge|roll=Deception|dc=10|disadvantage=y}} (if the character became the {{CharLink|Slayer}}) | |||
* {{Dialogue option|Let me in, or I snap you in two.|roll=Intimidation|dc=18}} | * {{Dialogue option|Let me in, or I snap you in two.|roll=Intimidation|dc=18}} | ||
* {{Dialogue option|You can smell the blood of my enemies, that's all. Want to join my ''smell''?|tags=Barbarian|roll=Intimidation|dc=18|advantage=y}} | * {{Dialogue option|You can smell the blood of my enemies, that's all. Want to join my ''smell''?|tags=Barbarian|roll=Intimidation|dc=18|advantage=y}} | ||
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* {{Dialogue option|I've actually just been hired to do a magic show. Fingers crossed no one blows up this time!|tags=Wild Magic, Sorcerer|roll=Deception|dc=10}} | * {{Dialogue option|I've actually just been hired to do a magic show. Fingers crossed no one blows up this time!|tags=Wild Magic, Sorcerer|roll=Deception|dc=10}} | ||
* {{Dialogue option|I've just been hired as a firebreather. Let's hope nothing catches light.|tags=Draconic Bloodline, Sorcerer|roll=Deception|dc=10}} | * {{Dialogue option|I've just been hired as a firebreather. Let's hope nothing catches light.|tags=Draconic Bloodline, Sorcerer|roll=Deception|dc=10}} | ||
* {{Dialogue option|It can probably smell the Weave within me. Just magical potential, that's all.|tags=Sorcerer|roll= | * {{Dialogue option|It can probably smell the Weave within me. Just magical potential, that's all.|tags=Sorcerer|roll=Persuasion|dc=10}} | ||
Successfully passing a check allows entry into the circus grounds. | Successfully passing a check allows entry into the circus grounds. | ||
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=== Collecting Dribbles' remains === | === Collecting Dribbles' remains === | ||
==== Clown's Severed Hand ==== | ==== Clown's Severed Hand ==== | ||
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Alternatively, If the party has found the {{SmRarityItem|Note from BUSINESSLORD POPPER}} (in a wooden chest buried behind the Dribbles' stage, {{Coords|-27|-30}}), they can simply confront Popper about the hand in conversation. | Alternatively, If the party has found the {{SmRarityItem|Note from BUSINESSLORD POPPER}} (in a wooden chest buried behind the Dribbles' stage, {{Coords|-27|-30}}), they can simply confront Popper about the hand in conversation. | ||
{{clear}} | |||
==== Clown's Severed Torso ==== | ==== Clown's Severed Torso ==== | ||
[[File:Penela Lumpensicks.jpg|thumb|The torso's location]] | |||
{{SmRarityItem|Clown's Severed Torso|Dribbles' torso}} can be found during {{Quest|Solve the Open Hand Temple Murders}}, or simply when exploring the [[Open Hand Temple]]. To get to the torso's location, the party should use a hatch in the kitchen {{Coords|-62|3}}. There are pools of blood which can be followed to the actual murder site. However, bloody puddles abruptly stop in front of what appears to be a solid stone wall. | {{SmRarityItem|Clown's Severed Torso|Dribbles' torso}} can be found during {{Quest|Solve the Open Hand Temple Murders}}, or simply when exploring the [[Open Hand Temple]]. To get to the torso's location, the party should use a hatch in the kitchen {{Coords|-62|3}}. There are pools of blood which can be followed to the actual murder site. However, bloody puddles abruptly stop in front of what appears to be a solid stone wall. | ||
There are two ways to get past it and into the secret tunnels beyond. The first is to go into the adjoining room to the south and jump over the breach in the wall {{Coords|16|-1026}}. Still, the 'proper' way to enter the tunnels is by locating the secret buttons in the crypt. These buttons are obscured by heraldry {{Coords|17|-1000}} and {{Coords|18|-1015}} on the walls to the left and right of the stone wall. | There are two ways to get past it and into the secret tunnels beyond. The first is to go into the adjoining room to the south and jump over the breach in the wall {{Coords|16|-1026}}. Still, the 'proper' way to enter the tunnels is by locating the secret buttons in the crypt. These buttons are obscured by heraldry {{Coords|17|-1000}} and {{Coords|18|-1015}} on the walls to the left and right of the stone wall. | ||
Once inside the secret tunnels, three doppelgangers immediately become hostile. After defeating the doppelgangers, Dribbles' torso can be looted off the dead body of [[Penela Lumpensicks]] {{Coords|63|-1028}}, alongside with the first of [[Orin's Ritual Note]]s. | Once inside the secret tunnels, three doppelgangers ({{CharLink|Muzz}}, {{CharLink|Rudd}}, and {{CharLink|Zomm}}) immediately become hostile. After defeating the doppelgangers, Dribbles' torso can be looted off the dead body of [[Penela Lumpensicks]] {{Coords|63|-1028}}, alongside with the first of [[Orin's Ritual Note]]s. | ||
{{clear}} | |||
==== Clown's Severed Arm ==== | ==== Clown's Severed Arm ==== | ||
[[File:Peartree Hatch.jpg|thumb|The arm's location]] | |||
{{SmRarityItem|Clown's Severed Arm|Dribbles' arm}} is in [[Peartree House]] {{Coords|32|-96}} located southeast of [[Sorcerous Sundries]]. The entrance to Peartree House is boarded-up, so the barricade needs to be destroyed before entering. It is declared a restricted area, so breaking into it will make the nearest Flaming Fist patrol hostile. | {{SmRarityItem|Clown's Severed Arm|Dribbles' arm}} is in [[Peartree House]] {{Coords|32|-96}} located southeast of [[Sorcerous Sundries]]. The entrance to Peartree House is boarded-up, so the barricade needs to be destroyed before entering. It is declared a restricted area, so breaking into it will make the nearest Flaming Fist patrol hostile. | ||
After the boards have been destroyed, the party will find a hatch hidden under a Traveller's Chest. After moving the chest aside they may descend the hatch to find another murder scene. Looting the corpse of [[Courageous Little Kimmabeth]] grants the severed arm and another ritual note. | After the boards have been destroyed, the party will find a hatch hidden under a Traveller's Chest. After moving the chest aside they may descend the hatch to find another murder scene. Looting the corpse of [[Courageous Little Kimmabeth]] grants the severed arm and another ritual note. | ||
{{clear}} | |||
==== Clown's Severed Leg ==== | ==== Clown's Severed Leg ==== | ||
[[File:Lavernica Hatch.jpg|thumb|The leg's location]] | |||
{{SmRarityItem|Clown's Severed Leg|Dribbles' leg}} is in [[Lavernica's Home]] {{Coords|-76|-70}} which hovers above Araj Oblodra's [[Crimson Draughts]], southwest of the Lower City Central Wall waypoint in the Lower City. After lockpicking the front door, use the hatch to get inside the house basement. There are many dead spiders in the upper room and dead drow and duergar in the basement. Looting the corpse of the dead Drow named [[Incontinentia Figgin]] in the neighboring cave provides the leg and subsequent ritual note from Orin. A copy of this letter can be found on the body of a drow named Danfora of the Kingfish. | {{SmRarityItem|Clown's Severed Leg|Dribbles' leg}} is in [[Lavernica's Home]] {{Coords|-76|-70}} which hovers above Araj Oblodra's [[Crimson Draughts]], southwest of the Lower City Central Wall waypoint in the Lower City. After lockpicking the front door, use the hatch to get inside the house basement. There are many dead spiders in the upper room and dead drow and duergar in the basement. Looting the corpse of the dead Drow named [[Incontinentia Figgin]] in the neighboring cave provides the leg and subsequent ritual note from Orin. A copy of this letter can be found on the body of a drow named Danfora of the Kingfish. | ||
{{clear}} | |||
==== Clown's Severed Foot ==== | ==== Clown's Severed Foot ==== | ||
[[File:Rainforest Hatch.jpg|thumb|The foot's location]] | |||
{{SmRarityItem|Clown's Severed Foot|Dribbles' foot}} is in the basement of [[Rainforest's Home]] {{Coords|-93|-109}} located between [[Beehive General Goods]] and [[The Bibliophile]] shops, southeast of [[The Blushing Mermaid]] tavern. It can be entered by either lockpicking the front door, or taking the rear side: from the balcony or through the door under it, using spells like {{SAI|Grant Flight}} or {{SAI|Misty Step}}, shooting an {{SmRarityItem|Arrow of Transposition}} or simply jumping high enough. The front door is red-outlined, and the street is patrolled by a group of Flaming Fist. | {{SmRarityItem|Clown's Severed Foot|Dribbles' foot}} is in the basement of [[Rainforest's Home]] {{Coords|-93|-109}} located between [[Beehive General Goods]] and [[The Bibliophile]] shops, southeast of [[The Blushing Mermaid]] tavern. It can be entered by either lockpicking the front door, or taking the rear side: from the balcony or through the door under it, using spells like {{SAI|Grant Flight}} or {{SAI|Misty Step}}, shooting an {{SmRarityItem|Arrow of Transposition}} or simply jumping high enough. The front door is red-outlined, and the street is patrolled by a group of Flaming Fist. | ||
The hatch to the basement is under the stairs on the ground floor. In the basement, the foot is straight ahead on the corpse of a blue dragonborn [[Winslow Reginol]], along with yet another Orin's note. | The hatch to the basement is under the stairs on the ground floor. In the basement, the foot is straight ahead on the corpse of a blue dragonborn [[Winslow Reginol]], along with yet another Orin's note. | ||
{{clear}} | |||
==== Clown's Severed Pelvis ==== | ==== Clown's Severed Pelvis ==== | ||
[[File:Gohumberry Tresp.jpg|thumb|The pelvis' location]] | |||
{{SmRarityItem|Clown's Severed Pelvis|Dribbles' pelvis}} is in an empty lodging northwest of [[Basilisk Gate Barracks]] {{Coords|123|4}}, behind [[Stormshore Tabernacle]]. Looting the body of [[Gohumberry Tresp]] grants the clown's pelvis and next note from Orin. | {{SmRarityItem|Clown's Severed Pelvis|Dribbles' pelvis}} is in an empty lodging northwest of [[Basilisk Gate Barracks]] {{Coords|123|4}}, behind [[Stormshore Tabernacle]]. Looting the body of [[Gohumberry Tresp]] grants the clown's pelvis and next note from Orin. | ||
{{clear}} | |||
==== Clown's Severed Head ==== | ==== Clown's Severed Head ==== | ||
[[File:Wilting Alex.jpg|thumb|The head's location]] | |||
{{SmRarityItem|Clown's Severed Head|Dribbles' head}} is in the [[Undercity Ruins]]. To open the unpickable door at {{Coords|-135|934}}, attack one of the two hanging corpses near the Undercity Ruins waypoint. Six corpses chained together, with each corpse stacking atop a [[Blast Mine]], can be found slighty north of the Temple of Bhaal waypoint {{Coords|-65|1041}}. Loot the corpse of [[Wilting Alex]] to find the head, and gain a final Orin's note. | {{SmRarityItem|Clown's Severed Head|Dribbles' head}} is in the [[Undercity Ruins]]. To open the unpickable door at {{Coords|-135|934}}, attack one of the two hanging corpses near the Undercity Ruins waypoint. Six corpses chained together, with each corpse stacking atop a [[Blast Mine]], can be found slighty north of the Temple of Bhaal waypoint {{Coords|-65|1041}}. Loot the corpse of [[Wilting Alex]] to find the head, and gain a final Orin's note. | ||
=== Returning the Body Parts === | === Returning the Body Parts === | ||
When the party returns to the Circus of Last Days, Lucretious is delighted to have all the parts of Dribbles back, even if those have been bitten by rats a little bit. She thanks the party and informs them that she's going to raise the corpse as one of her star performers. | When the party returns to the Circus of Last Days, Lucretious is delighted to have all the parts of Dribbles back, even if those have been bitten by rats a little bit. She thanks the party and informs them that she's going to raise the corpse as one of her star performers. | ||
Upon completing the quest all circus personnel will leave the premises after the next [[Long Rest]], so the party should be sure to visit any traders or characters they would like beforehand. | |||
{{clear}} | {{clear}} | ||
== Quest Rewards == | == Quest Rewards == | ||
* {{MdRarityItem|Spellmight Gloves}} - if they were already pickpocketed, a small stipend of gold will be rewarded instead. | * {{MdRarityItem|Spellmight Gloves}} - if they were already pickpocketed, a small stipend of gold will be rewarded instead. | ||
* Finding the last piece grants [[Inspiration]] to characters with the [[Guild Artisan]] background. | |||
* Turning in all the pieces to Lucretia grants Inspiration to characters with the [[Acolyte]], [[Haunted One]], and [[Outlander]] backgrounds. | |||
== Notes == | == Notes == | ||
{{notebegin}} | |||
{{reflist}} | {{reflist}} | ||
{{noteend}} | |||
{{NavQuests}} | {{NavQuests}} | ||
[[Category:Quests]] | [[Category:Quests]] |