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* {{Dialogue option|I've actually just been hired to do a magic show. Fingers crossed no one blows up this time!|tags=Wild Magic, Sorcerer|roll=Deception|dc=10}} | * {{Dialogue option|I've actually just been hired to do a magic show. Fingers crossed no one blows up this time!|tags=Wild Magic, Sorcerer|roll=Deception|dc=10}} | ||
* {{Dialogue option|I've just been hired as a firebreather. Let's hope nothing catches light.|tags=Draconic Bloodline, Sorcerer|roll=Deception|dc=10}} | * {{Dialogue option|I've just been hired as a firebreather. Let's hope nothing catches light.|tags=Draconic Bloodline, Sorcerer|roll=Deception|dc=10}} | ||
* {{Dialogue option|It can probably smell the Weave within me. Just magical potential, that's all.|tags=Sorcerer|roll= | * {{Dialogue option|It can probably smell the Weave within me. Just magical potential, that's all.|tags=Sorcerer|roll=Persuasion|dc=10}} | ||
Successfully passing a check allows entry into the circus grounds. | Successfully passing a check allows entry into the circus grounds. | ||
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There are two ways to get past it and into the secret tunnels beyond. The first is to go into the adjoining room to the south and jump over the breach in the wall {{Coords|16|-1026}}. Still, the 'proper' way to enter the tunnels is by locating the secret buttons in the crypt. These buttons are obscured by heraldry {{Coords|17|-1000}} and {{Coords|18|-1015}} on the walls to the left and right of the stone wall. | There are two ways to get past it and into the secret tunnels beyond. The first is to go into the adjoining room to the south and jump over the breach in the wall {{Coords|16|-1026}}. Still, the 'proper' way to enter the tunnels is by locating the secret buttons in the crypt. These buttons are obscured by heraldry {{Coords|17|-1000}} and {{Coords|18|-1015}} on the walls to the left and right of the stone wall. | ||
Once inside the secret tunnels, three doppelgangers immediately become hostile. After defeating the doppelgangers, Dribbles' torso can be looted off the dead body of [[Penela Lumpensicks]] {{Coords|63|-1028}}, alongside with the first of [[Orin's Ritual Note]]s. | Once inside the secret tunnels, three doppelgangers ({{CharLink|Muzz}}, {{CharLink|Rudd}}, and {{CharLink|Zomm}}) immediately become hostile. After defeating the doppelgangers, Dribbles' torso can be looted off the dead body of [[Penela Lumpensicks]] {{Coords|63|-1028}}, alongside with the first of [[Orin's Ritual Note]]s. | ||
{{clear}} | {{clear}} | ||
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== Quest Rewards == | == Quest Rewards == | ||
* {{MdRarityItem|Spellmight Gloves}} - if they were already pickpocketed, a small stipend of gold will be rewarded instead. | * {{MdRarityItem|Spellmight Gloves}} - if they were already pickpocketed, a small stipend of gold will be rewarded instead. | ||
* Finding the last piece grants [[Inspiration]] to characters with the [[Guild Artisan]] background. | |||
* Turning in all the pieces to Lucretia grants Inspiration to characters with the [[Acolyte]], [[Haunted One]], and [[Outlander]] backgrounds. | |||
== Notes == | == Notes == |