25
editsAll Elf cantrips use INT
No edit summary |
(All Elf cantrips use INT) |
||
(23 intermediate revisions by 12 users not shown) | |||
Line 1: | Line 1: | ||
{{hatnote|For the equivalent [[Way of the Four Elements]] Monk spell, see {{SAI|Touch of the Storm}}.}} | |||
{{SpellPage | {{SpellPage | ||
| name = Shocking Grasp | | name = Shocking Grasp | ||
| image = Shocking Grasp | | image = Shocking Grasp.webp | ||
| level = cantrip | | level = cantrip | ||
| school = Evocation | | school = Evocation | ||
| classes = Sorcerer, Wizard, Eldritch Knight, Arcane Trickster | | ritual = | ||
| summary = It makes a melee attack that inflicts Lightning damage and prevents the target from taking Reactions. | | classes = Sorcerer, Wizard | ||
| description = | | class learns at level 1 = Sorcerer, Wizard | ||
| | | class learns at level 3 = Eldritch Knight, Arcane Trickster | ||
| races = | |||
| race learns at level 1 = High Elf, High Half-Elf | |||
| race learns at level 2 = | |||
| granted by feats = Magic Initiate: Sorcerer, Magic Initiate: Wizard, Spell Sniper | |||
| summary = It makes a melee attack that inflicts {{DamageType|Lightning}} damage and prevents the target from taking Reactions. | |||
| description = The target cannot use [[Reaction]]s. This spell has {{Advantage}} on creatures with metal [[Armour]]. | |||
| cost = action | |||
| attack roll = yes | | attack roll = yes | ||
| damage = 1d8 | | damage = 1d8 | ||
| damage modifier = | |||
| damage type = Lightning | | damage type = Lightning | ||
| damage save = | |||
| damage save effect = | |||
| damage per = | |||
| extra damage = | |||
| extra damage modifier = | |||
| extra damage type = | |||
| extra damage save = | |||
| extra damage save effect = | |||
| extra damage per = | |||
| concentration = | |||
| range = melee | | range = melee | ||
| range m = | |||
| range ft = | |||
| aoe = | |||
| aoe m = | |||
| aoe ft = | |||
| condition = Shocking Grasp | | condition = Shocking Grasp | ||
| condition duration = 1 | | condition duration = 1 | ||
| condition save = | |||
| area = | |||
| area category = | |||
| area shape = | |||
| area range m = | |||
| area range ft = | |||
| area duration = | |||
| area turn start damage = | |||
| area turn start damage type = | |||
| area turn start damage save = | |||
| area turn start damage save effect = | |||
| area turn end damage = | |||
| area turn end damage type = | |||
| area turn end damage save = | |||
| area turn end damage save effect = | |||
| area condition = | |||
| area condition 2 = | |||
| area condition 3 = | |||
| area condition 4 = | |||
| higher levels = | | higher levels = | ||
* At [[character level]] 5, the damage increases to {{DamageText|2d8|Lightning}}. | |||
* At character level 10, the damage increases to {{DamageText|3d8|Lightning}}. | |||
| notes = | |||
* The High Elf and High Half-Elf racial versions of this spell are from the [[Wizard]] spell list and use [[Intelligence]] as the spellcasting ability, regardless of the character's class. | |||
* Characters with the {{SAI|War Caster: Opportunity Spell|War Caster}} feat can cast this cantrip on enemies moving out of their melee range as a reaction, even if they don't know this spell. | |||
* The incantation for Shocking Grasp is ''Fulgor'', Latin for "lightning" or "flash." | |||
| video = | |||
}} | |||
== External Links == | |||
* {{FRWiki|Shocking grasp|long}} | |||
[[Category:Sources of Lightning damage]] | |||