1,578
editsno edit summary
mNo edit summary |
No edit summary |
||
Line 43: | Line 43: | ||
After multiple long rests within the [[Shadow-Cursed Lands]], if approval with the player character is high enough and her personal quest in [[Crèche Y'llek]] has been completed, she approachs them while sleeping, confesses she is obsessed with them and feels uneasy about it. She demands they prove their martial prowess in a duel to show her they are worthy of her obsession. Accepting the duel initiates combat between her and the player character {{ref|Depending on character level, game Difficulty level, equipment and tactics used, Lae'zel may be difficult to defeat. If besting her is desired, it may be helpful to equip her with only rudimentary equipment and/or diminshed hit points prior to long rests, when combat is anticipated.}} which concludes when either party reaches sufficiently low HP {{ref|it is possible to [[Downed (Condition)|down]] Lae'zel if sufficient damage is done while she is on the threshold of defeat. If this happens, the player character cries out in anguished surprise, "By the gods, not Lae'zel!". If downed, or if she is allowed to die, the post combat cut-scene does not occur, and Lae'zel must be [[revivify|revived]] by spell, [[scrolls|scroll]], or with {{CharLink|Withers}}. Upon revival, the player character is automatically bonded with Lae'zel, and other romances are ended.}}. Using certain potions in combat (and potentially other items such as coatings or scrolls{{verify}}) prompts disapproving overhead remarks from her, but this does not affect approval or the results. | After multiple long rests within the [[Shadow-Cursed Lands]], if approval with the player character is high enough and her personal quest in [[Crèche Y'llek]] has been completed, she approachs them while sleeping, confesses she is obsessed with them and feels uneasy about it. She demands they prove their martial prowess in a duel to show her they are worthy of her obsession. Accepting the duel initiates combat between her and the player character {{ref|Depending on character level, game Difficulty level, equipment and tactics used, Lae'zel may be difficult to defeat. If besting her is desired, it may be helpful to equip her with only rudimentary equipment and/or diminshed hit points prior to long rests, when combat is anticipated.}} which concludes when either party reaches sufficiently low HP {{ref|it is possible to [[Downed (Condition)|down]] Lae'zel if sufficient damage is done while she is on the threshold of defeat. If this happens, the player character cries out in anguished surprise, "By the gods, not Lae'zel!". If downed, or if she is allowed to die, the post combat cut-scene does not occur, and Lae'zel must be [[revivify|revived]] by spell, [[scrolls|scroll]], or with {{CharLink|Withers}}. Upon revival, the player character is automatically bonded with Lae'zel, and other romances are ended.}}. Using certain potions in combat (and potentially other items such as coatings or scrolls{{verify}}) prompts disapproving overhead remarks from her, but this does not affect approval or the results. | ||
Regardless of who wins, the player character has the option to progress their romance with her after the fight | Regardless of who wins, the player character has the option to progress their romance with her after the fight. If they win, she is amazed by their skill in combat, saying they are "jhe'stil." If they lose, she finds herself still unable to dispense with her feelings and vows to protect them. In either case, she asks the player character to confirm their affection towards her; if confirmed, Lae'zel declares the player character "Zhak vo'n'ash duj", "source of my bruises". This fully partners them with Lae'zel and ends any other ongoing affairs. | ||
=== Act Three === | === Act Three === |