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True to her personality, Lae'zel starts as forward and aggressively with romance as she does fights on the battlefield.{{ref|After spending their first night with Lae'zel, if the player character says, "Last night was wonderful, I really enjoyed myself." Lae'zel matter-of-factly answers with, "Of course you did. I'm as extraordinary in bed as I am on the battlefield."}} She is possessive, private {{ref|Lae'zel will, if asked for a kiss, state she does not like public displays of affection, but can nevertheless be convinced to give a kiss with a successful [[persuasion]] or [[intimidation]] check, if her relationship with the player character has become a committed one.}}, jealous and unwilling to share the player character with others. Despite this, if romance is allowed to progress, Lae'zel becomes genuine, passionate and loyal in her affections towards the player character. | True to her personality, Lae'zel starts as forward and aggressively with romance as she does fights on the battlefield.{{ref|After spending their first night with Lae'zel, if the player character says, "Last night was wonderful, I really enjoyed myself." Lae'zel matter-of-factly answers with, "Of course you did. I'm as extraordinary in bed as I am on the battlefield."}} She is possessive, private {{ref|Lae'zel will, if asked for a kiss, state she does not like public displays of affection, but can nevertheless be convinced to give a kiss with a successful [[persuasion]] or [[intimidation]] check, if her relationship with the player character has become a committed one.}}, jealous and unwilling to share the player character with others. Despite this, if romance is allowed to progress, Lae'zel becomes genuine, passionate and loyal in her affections towards the player character. | ||
Romance with Lae'zel can begin if If the player character has at least medium (20) [[approval]] with her. At this threshold an exclamation icon [!] may appear above her head. If spoken with, she states she misjudged the player character, | Romance with Lae'zel can begin if If the player character has at least medium (20) [[approval]] with her. At this threshold an exclamation icon [!] may appear above her head. If spoken with, she states she misjudged the player character, that they have proven their courage, and offers a night of sensual pleasure. If the player character begins a romance with another companion (where an evening cut-scene occurs) first, this scenario will not take place and she cannot be romanced unless the prior relationship is ended first. Instead, she will only mention her interest with some regret. Also, if the beginning stages of romance are started with two other companions even before a night scene occurs, Lae'zel ultimately dismisses any advance by the player character, stating she prefers "fresh meat". | ||
If romance has not been closed off, the player character may agree to, decline, or mock her offer. If the player character answers by telling Lae'zel they have always wanted a "hot githyanki girlfriend", she clarifies her intentions: "I won't be your'' 'girlfriend' '', but I ''will'' be your lay. Yes or no?" | If romance has not been closed off, the player character may agree to, decline, or mock her offer. If the player character answers by telling Lae'zel they have always wanted a "hot githyanki girlfriend", she clarifies her intentions: "I won't be your'' 'girlfriend' '', but I ''will'' be your lay. Yes or no?" | ||
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* {{Dialogue option|That isn't how it's going to go. ''You'' submit to ''me.''|roll=Intimidation|dc=15}} | * {{Dialogue option|That isn't how it's going to go. ''You'' submit to ''me.''|roll=Intimidation|dc=15}} | ||
If | If asked what she intends to do, Lae'zel slowly saunters around the player character and answers, "I intend to ''take'' my pleasure. Say the word 'no', and you will go untasted. Say ''yes'', and you brave turbulent waters. Tell me." After this dialogue, the following options also work: | ||
* {{Dialogue option|Yes. Take me.}} | * {{Dialogue option|Yes. Take me.}} | ||
* {{Dialogue option|'''YES.'''|tags=Berserker}} | * {{Dialogue option|'''YES.'''|tags=Berserker}} |