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Regardless of who takes charge, the player character wakes up next morning - aching in various places. Lae'zel insists it was just for pleasure and spends no time on sentimentality, having already begun preparing to leave camp by the time the player character starts to recover. Depending on conversation choices, the engagement may develop in future acts, with more dialogues and scenes. | Regardless of who takes charge, the player character wakes up next morning - aching in various places. Lae'zel insists it was just for pleasure and spends no time on sentimentality, having already begun preparing to leave camp by the time the player character starts to recover. Depending on conversation choices, the engagement may develop in future acts, with more dialogues and scenes. | ||
At camp during an evening, some time after the initial sex scene, an exclamation point may appear above [!] her head. If spoken with, Lae'zel observes she has, on several occasions since their first night together, caught the player character looking at her "with lidded eyes" and perhaps, as she sees it, wants to sleep with her again. If agreeing with her assessment, she reminds them she never promised to be with them more than once. If agreeing but promising to stop, she deflects, answering, "I did not say it was unwelcome." With either choice, she playfully challenges the longing player character with an offer: "''Tempt'' me." Any response except declining results in [[approval]] and her approaching them upon a long rest, followed by another implied sex scene which happens off-screen. | |||
=== Act Two === | === Act Two === | ||
After multiple long rests within the [[Shadow-Cursed Lands]], if approval with the player character is high enough and her personal quest in [[Crèche Y'llek]] has been completed, she approachs them while sleeping, confesses she is obsessed with them and feels uneasy about it. She demands they prove their martial prowess in a duel to show her they are worthy of her obsession. Accepting the duel initiates combat between the two {{ref|Depending on character level, game Difficulty level, equipment and tactics used, Lae'zel may be difficult to defeat. If besting her is desired, it may be helpful to leave her with only rudimentary equipment and/or diminshed hit points prior to long rests, when combat is anticipated.}} and concludes when either party reaches sufficiently low hit points.{{ref|It is possible to [[Downed (Condition)|down]] Lae'zel if sufficient damage is done while she is on the threshold of defeat. If this happens, the player character cries out in anguished surprise, "By the gods, not Lae'zel!" If downed | After multiple long rests within the [[Shadow-Cursed Lands]], if approval with the player character is high enough and her personal quest in [[Crèche Y'llek]] has been completed, she approachs them while sleeping, confesses she is obsessed with them and feels uneasy about it. She demands they prove their martial prowess in a duel to show her they are worthy of her obsession. Accepting the duel initiates combat between the two [[File:Lae'zel_-_bested_by_battle.png|right|alt=Lae'zel, is out of breath after being bested by the player character from her challenge to prove worthy of her affections in combat. She has a look of awe and exhaustion on her face.|thumb|Lae'zel, after being bested by the player character from her battle-challenge to prove themselves worthy of her continuing affections.|350px]]{{ref|Depending on character level, game Difficulty level, equipment and tactics used, Lae'zel may be difficult to defeat. If besting her is desired, it may be helpful to leave her with only rudimentary equipment and/or diminshed hit points prior to long rests, when combat is anticipated.}} and concludes when either party reaches sufficiently low hit points.{{ref|It is possible to [[Downed (Condition)|down]] Lae'zel if sufficient damage is done while she is on the threshold of defeat. If this happens, the player character cries out in anguished surprise, "By the gods, not Lae'zel!" If downed, the post combat cut-scene does not occur, the player character is automatically bonded with Lae'zel, and other romances are ended. Additionally, if allowed to die, Lae'zel must then be [[revivify|revived]] by spell, [[scrolls|scroll]], or with {{CharLink|Withers}}.}} Using certain potions in combat (and potentially other items such as coatings or scrolls{{verify}}) prompts disapproving overhead remarks from her, but does not affect approval or the results. | ||
Regardless of who wins, the player character has the option to progress their romance with her after the fight. If they win, she is amazed by their skill in combat, saying they are ''"jhe'stil."'' If they lose, she finds herself still unable to dispense with her feelings and vows to protect them. In either case, she asks the player character to confirm their affection towards her; if confirmed, Lae'zel declares the player character ''"Zhak vo'n'ash duj.'' Source of my bruises." This fully partners them with Lae'zel and ends any other ongoing affairs. | Regardless of who wins, the player character has the option to progress their romance with her after the fight. If they win, she is amazed by their skill in combat, saying they are ''"jhe'stil."'' If they lose, she finds herself still unable to dispense with her feelings and vows to protect them. In either case, she asks the player character to confirm their affection towards her; if confirmed, Lae'zel declares the player character ''"Zhak vo'n'ash duj.'' Source of my bruises." This fully partners them with Lae'zel and ends any other ongoing affairs. |