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Added that the effect is changed for honour mode.
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| icon = Longsword +1 Unfaded Icon.png | | icon = Longsword +1 Unfaded Icon.png | ||
| description = {{rare|Phalar Aluve}} is a rare +1 [[Longswords|Longsword]] that can be made to [[Phalar Aluve: Shriek|Shriek]] or [[Phalar Aluve: Sing|Sing]], granting nearby allies or enemies a bonus to [[Attack Rolls]] or damage or damage rolls, depending on the choice. | | description = {{rare|Phalar Aluve}} is a rare +1 [[Longswords|Longsword]] that can be made to [[Phalar Aluve: Shriek|Shriek]] or [[Phalar Aluve: Sing|Sing]], granting nearby allies or enemies a bonus to [[Attack Rolls]] or damage or damage rolls, depending on the choice. | ||
| quote = The | | quote = The Drow inscription on this blade appears to have been recently carved. It translates to;{{Q|'Though I have to leave you, I will dance forever in Eilistraee's Light.'}} | ||
| category = martial | | category = martial | ||
| melee or ranged = melee | | melee or ranged = melee | ||
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| uuid = 6d0d3206-50b5-48ed-af92-a146ed6b98f2 | | uuid = 6d0d3206-50b5-48ed-af92-a146ed6b98f2 | ||
| special = * {{Skill|Performance}} +1 | | special = * {{Skill|Performance}} +1 | ||
{{SpellAction|Phalar Aluve: Melody}} | |||
| weapon actions = Lacerate, Rush Attack, Pommel Strike | | weapon actions = Lacerate, Rush Attack, Pommel Strike | ||
| where to find = | | where to find = Embedded inside a rock in the [[Underdark]] at {{Coords|116|-192}} | ||
* DC 15 [[Ability Check|Strength]] check to yank it from the stone. | | notes = | ||
* DC 15 [[Ability Check|Religion]] check to learn how to release the magic holding it in place. | * The sword can be freed by passing either a: | ||
* | ** DC 15 [[Ability Check|Strength]] check to yank it from the stone. | ||
** DC 15 [[Ability Check|Religion]] check to learn how to release the magic holding it in place. | |||
** Paladins can pass a DC 10 [[Ability Check|Religion]] check (with advantage) to consider what the appropriate ritual for releasing the sword is. If successful, a Paladin can perform the ritual or use their oath to prove their worth (DC 10 [[Ability Check|Charisma]] check). | |||
** Clerics of [[Eilistraee]] can release the sword without needing an ability check. | |||
** Spilling blood on the sword outside dialogue also releases it. It's possible to make one party member hit another, or perform [[Blood Sacrifice]] if having the [[Ritual Dagger]], to cover the sword in a [[Blood Surface]]. This will make it light up, so it can be pulled out without any ability check. | |||
* Longswords do not regularly have the Finesse property; Phalar Aluve is special in this regard. The only other example is {{RarityItem|Larethian's Wrath}}. | * Longswords do not regularly have the Finesse property; Phalar Aluve is special in this regard. The only other example is {{RarityItem|Larethian's Wrath}}. | ||
* Phalar Aluve is Drow language. Phalar means 'battle-marker' or 'grave', and Aluve means 'I/we leave you' | * Phalar Aluve is Drow language. Phalar means 'battle-marker' or 'grave', and Aluve means 'I/we leave you' | ||
| bugs = * The {{DamageText | 1d4 | Thunder}} damage does not trigger effects requiring {{DamageText| |Thunder}} damage on items such as [[Hat of Storm Scion's Power]] or [[Gloves of Belligerent Skies]] regardless of whether the character triggering the damage has the items or is the character activating [[Phalar Aluve: Shriek]]; [[Reverberation (Condition)|Reverberation]] will not apply. This is because the thunder damage dealt to the enemy is from a passive effect placed ''on'' the enemy, rather than originating from the attacker which is necessary to trigger such items. | |||
** This effect is changed in ''Honour'' difficulty, and functions as expected. | |||
}} | }} | ||
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<gallery heights="300px" mode="packed"> | <gallery heights="300px" mode="packed"> | ||
Phalar Aluve Gallery A.webp|Phalar Aluve lodged in its stone | Phalar Aluve Gallery A.webp|Phalar Aluve lodged in its stone | ||
</gallery> | </gallery> | ||
[[Category:Sources of Slashing damage]] | [[Category:Sources of Slashing damage]] | ||
[[Category:Sources of Thunder damage]] | [[Category:Sources of Thunder damage]] |