Phalar Aluve is a rare, lightly enchanted (+1) special variant of the Longswords family of weapons. It is a martial melee weapon that can be wielded in one hand, or with both hands for extra damage. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength.
- One-handed damage:
- Two-handed damage:
- Rarity: Rare
- Enchantment: + 1
- Range: 1.5 m / 5 ft
- Weight: 1.35 kg / 2.7 lb
- Price: 250 gp
The holder of this item gains:
- Performance +1
- Phalar Aluve: Melody: The sword hums in anticipation, ready to Sing or Shriek. Effect ends when Phalar Aluve is unequipped.
Weapon actions[edit source]
If you have proficiency, equip in main hand to gain:
Where to find
This weapon can be found stabbed into a rock in the Underdark (X:116, Y:-192) and can be freed by passing either a:
- DC 15 Strength check to yank it from the stone.
- DC 15 Religion check to learn how to release the magic holding it in place.
- Paladin: DC 10 Religion check (with advantage) to consider what the appropriate ritual for releasing the sword. If successful, a Paladin can perform the ritual or use your oath to prove your work (DC 10 Charisma check).
Alternately, a Cleric of Eilistraee can release the sword without needing an ability check.
- The 1d4 Thunder damage doesn't seem to trigger effects requiring Thunder damage on items like Hat of Storm Scion's Power or Gloves of Belligerent Skies - regardless of whether the character triggering the damage has the items or the character activating Phalar Aluve - the Reverberation stacks don't apply. The Ring of Spiteful Thunder, however, is triggered if the target had stacks of Reverberation applied - at least when worn by the character triggering the damage. (as of 22.214.171.12448072)
- Longswords do not regularly have the Finesse property; Phalar Aluve is special in this regard.