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| passives = Gnome Cunning, Stone Camouflage, Superior Darkvision | | passives = Gnome Cunning, Stone Camouflage, Superior Darkvision | ||
| t passives = Gnome Cunning, Opportunity Attack, Shortened Stride, Stone Camouflage, Superior Darkvision | | t passives = Gnome Cunning, Opportunity Attack, Shortened Stride, Stone Camouflage, Superior Darkvision | ||
| uuid = 6e45a00b-bad2-40bb-9403-147b9e92d976 | |||
| uid = S_FOR_UnfortunateGnome | |||
| stats = UND_DeepGnome_Commoner | |||
| uuid2 = febf6225-9355-45a9-84ff-40ee4e927fb3 | |||
| uid2 = WYR_UnfortunateGnome | |||
| stats2 = UND_DeepGnome_Commoner | |||
}} | }} | ||
'''Barcus Wroot''' is an unfortunate deep gnome searching for his friend, {{CharLink|Wulbren Bongle}}. He can be found tied to a windmill in the [[Blighted Village]] and can later become a [[Camp Follower]]. | '''Barcus Wroot''' is an unfortunate deep gnome searching for his friend, {{CharLink|Wulbren Bongle}}. He can be found tied to a windmill in the [[Blighted Village]] and can later become a [[Camp Follower]]. | ||
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Barcus can be found in the [[Blighted Village]]. He is tied to a windmill and harassed by a group of [[Goblin|goblins]] led by {{CharLink|Fezzerk}}. If the goblins are defeated or convinced to leave, Barcus demands to be untied. To rescue Barcus, the party must pull the '''Brake''' lever inside the windmill. Pulling the '''Release''' lever shoots Barcus through the sky due to inertia, which kills him.{{ref|The Feather Fall effect does not prevent his death when flung off the windmill.}} | Barcus can be found in the [[Blighted Village]]. He is tied to a windmill and harassed by a group of [[Goblin|goblins]] led by {{CharLink|Fezzerk}}. If the goblins are defeated or convinced to leave, Barcus demands to be untied. To rescue Barcus, the party must pull the '''Brake''' lever inside the windmill. Pulling the '''Release''' lever shoots Barcus through the sky due to inertia, which kills him.{{ref|The Feather Fall effect does not prevent his death when flung off the windmill.}} | ||
If rescued, depending on the [[Race]] of the party member talking to him, Barcus surrenders himself as a slave or asks the party what he can give them as a reward. He explains that he is looking for a friend | If rescued, depending on the [[Race]] of the party member talking to him, Barcus surrenders himself as a slave or asks the party what he can give them as a reward. He explains that he is looking for a missing friend, and he takes his leave. | ||
If leaving the [[Wilderness]] map before resolving the situation at the windmill, Barcus can be found dead in the Blighted Village, as if the '''Release''' lever was used. | If leaving the [[Wilderness]] map before resolving the situation at the windmill, Barcus can be found dead in the Blighted Village, as if the '''Release''' lever was used. |