Added "Notes" section with warning for time sensitive interaction quest trigger
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Saving Barcus has far reaching consequences for many quests, including {{Quest|Save the Grymforge Gnomes}}, {{Quest|Rescue Wulbren}}, and {{Quest|Avenge the Ironhands}}. If rescued, he can be encountered again throughout [[Act Two|Acts Two]] and [[Act Three|Three]]. | Saving Barcus has far reaching consequences for many quests, including {{Quest|Save the Grymforge Gnomes}}, {{Quest|Rescue Wulbren}}, and {{Quest|Avenge the Ironhands}}. If rescued, he can be encountered again throughout [[Act Two|Acts Two]] and [[Act Three|Three]]. | ||
== Notes == | |||
* Exploring the [[Blighted Village]] or area north of its walls may trigger the appearance of [[Barcus Wroot|Barcus]] and the goblin group without triggering the quest. | |||
* Entering [[Grymforge]] without rescuing Barcus (even without initiating the quest) causes the goblins to disappear and [[Barcus Wroot|Barcus]] to die, locking the player out of this quest and future quests involving Barcus. | |||
{{NavQuests}} | {{NavQuests}} | ||
[[Category:Quests]] | [[Category:Quests]] | ||
[[Category:Time-Sensitive Quests]] | [[Category:Time-Sensitive Quests]] |