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| background = [[Outlander]] | | background = [[Outlander]] | ||
| hometowm = | | hometowm = | ||
| role = [[Camp Follower]]<br>[[Companions|Companion]] | | role = [[Attached Follower]]<br>[[Camp Follower]]<br>[[Companions|Companion]] | ||
| age = 350 | | age = 350 | ||
| full name = Halsin | | full name = Halsin | ||
| movement m = 10.5 | | movement m = 10.5 | ||
| weight kg = 75 | | weight kg = 75 | ||
| size = Medium | | size = [[Medium]] | ||
| type = Humanoid | | type = [[Humanoid]] | ||
| hometown = [[Emerald Grove]] | | hometown = [[Emerald Grove]] | ||
| va = Dave Jones | | va = Dave Jones | ||
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|wis save prof=yes | |wis save prof=yes | ||
|passives=Darkvision, Elven Weapon Training, Fey Ancestry, Opportunity Attack | |passives=Darkvision, Elven Weapon Training, Fey Ancestry, Opportunity Attack | ||
}} | | uid = Companion_Halsin | ||
| uuid = 1a3d9848-f86e-4f4c-bba5-125ab605c69e | |||
| stats = Elf_Caster | |||
| uid2 = S_GLO_Halsin | |||
| uuid2 = 7628bc0e-52b8-42a7-856a-13a6fd413323 | |||
| stats2 = DEN_Archdruid_Boss | |||
}} | |||
'''Halsin''' is a recruitable [[Companion]], and can be [[Romance|romanced]] by characters of any gender. He is a [[Elf|Wood Elf]] and a [[Druid]] with the [[Outlander]] background. Halsin can be first found in the [[Shattered Sanctum]] during [[Act Two|Act One]] as an [[Attached Followers|Attached Follower]] and / or as a [[Camp Followers|Camp Follower]]. | |||
Having recently resigned as Archdruid of the [[Emerald Grove]], Halsin seeks to create a perfect balance between nature and civilization as well as find a cure for the [[Shadow Curse]] that has haunted his home for the past century. | |||
Halsin is the only character with access to the spell {{SAI|Wild Shape: Cave Bear}}. | Halsin is the only character with access to the spell {{SAI|Wild Shape: Cave Bear}}. | ||
{{DiQ|I'm 350 years old. Of course there have been lovers. Just because I love nature doesn't mean I'm betrothed to it...|Halsin| on his sex life}} | {{DiQ|I'm 350 years old. Of course there have been lovers. Just because I love nature doesn't mean I'm betrothed to it...|Halsin| on his sex life}} | ||
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=== Recruitment === | === Recruitment === | ||
In order to recruit Halsin, the quest {{Quest|Defeat the Goblins}} must be completed with him alive, and he must agree to join the party as they travel to the [[Shadow-Cursed Lands]]. Halsin can be recruited in [[Act Two]] after progressing in lifting the Shadow Curse to a certain point. However, if | In order to recruit Halsin, the quest {{Quest|Defeat the Goblins}} must be completed with him alive, and he must agree to join the party as they travel to the [[Shadow-Cursed Lands]]. Halsin can be recruited in [[Act Two]] after progressing in lifting the Shadow Curse to a certain point. However, if proceeding to [[Act Three]] without fully completing the quest, Halsin leaves the party and stays behind in the [[Shadow-Cursed Lands]]. | ||
=== Approval === | === Approval === | ||
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== Involvement == | == Involvement == | ||
=== Act One === | === Act One === | ||
Halsin joined {{CharLink|Aradin Beno|Aradin's}} ill-fated expedition to find the {{CharLink|Aylin|Nightsong}}, hoping to find a way to reach [[Moonrise Towers]] and the [[Shadow-Cursed Lands]]. However, he was captured and can be {{Quest|Save the First Druid|saved}} by the party; he can be found in the [[Worg Pens]] within the [[Shattered Sanctum]]. He is being harassed by nearby goblins, who are throwing stones at him while he remains in [[Wild Shape: Bear|wildshape]]. | |||
Halsin joined {{CharLink|Aradin Beno|Aradin's}} ill-fated expedition to find the {{CharLink|Aylin|Nightsong}}, hoping to find a way to reach [[Moonrise Towers]] and the [[Shadow-Cursed Lands]]. However, he was captured | |||
If released, Halsin offers to help the party in seeking a cure for their tadpole problem, but first asks them to {{Quest|Defeat the Goblins|defeat the goblin leaders}} in order to protect the Grove. While he can join the party as a temporary companion at this point, he | If released, Halsin offers to help the party in seeking a cure for their tadpole problem, but first asks them to {{Quest|Defeat the Goblins|defeat the goblin leaders}} in order to protect the Grove. While he can join the party as a temporary companion at this point, he attacks the rest of the goblins on sight, so if discretion is preferred he can be asked to wait in the Worg Pens. | ||
If killed, {{Quest|Rescue the Druid Halsin}} can be progressed by using {{SAI|Speak with Dead}} on Halsin's corpse. | If killed, {{Quest|Rescue the Druid Halsin}} can be progressed by using {{SAI|Speak with Dead}} on Halsin's corpse. | ||
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Regardless of which option the player character suggests exploring, Halsin accompanies the party as a [[Camp Follower]] in the hopes of travelling to the Shadow-Cursed Lands and lifting the Shadow Curse afflicting the region. | Regardless of which option the player character suggests exploring, Halsin accompanies the party as a [[Camp Follower]] in the hopes of travelling to the Shadow-Cursed Lands and lifting the Shadow Curse afflicting the region. | ||
If | If proceeding to the [[Rosymorn Monastery Trail]] or the [[Shadow-Cursed Lands]] before rescuing Halsin from the [[Goblin Camp]], he is found dead in his cell should they return. | ||
=== Act Two === | === Act Two === | ||
{{ | Halsin provides vital assistance in the process of {{Quest|Lift the Shadow Curse|lifting the Shadow Curse}}, and it cannot be completed if he dies. He asks that the party keep an eye out for any information regarding a boy called {{CharLink|Thaniel}}, who is in fact the land's spirit. | ||
Once given a lead to Thaniel's location by {{CharLink|Art Cullagh}} (whether through waking him or {{SAI|Speak with Dead|from his corpse}}), Halsin performs a ritual to open a portal to the [[Shadowfell]] and leaves to retrieve the boy. If | Once given a lead to Thaniel's location by {{CharLink|Art Cullagh}} (whether through {{Quest|Wake Art Cullagh|waking him}} or {{SAI|Speak with Dead|from his corpse}}), Halsin performs a ritual to open a portal to the [[Shadowfell]] and leaves to retrieve the boy. If failing to protect the portal from the waves of shadow-cursed creatures, it closes and Halsin is lost to the Shadowfell forever. | ||
If Thaniel is successfully rescued from the Shadowfell and Thaniel's other half, {{CharLink|Oliver}}, is also convinced to reunite with him, Halsin offers to join the party for the remainder of Act Two. He becomes a permanent [[companion]] if {{CharLink|Ketheric Thorm}} is defeated and the Shadow Curse is lifted upon leaving the Shadow-Cursed Lands. | If Thaniel is successfully rescued from the Shadowfell and Thaniel's other half, {{CharLink|Oliver}}, is also convinced to reunite with him, Halsin offers to join the party for the remainder of Act Two. He becomes a permanent [[companion]] if {{CharLink|Ketheric Thorm}} is defeated and the Shadow Curse is lifted upon leaving the Shadow-Cursed Lands. | ||
=== Act Three === | === Act Three === | ||
Halsin has no direct involvement in any Act Three storyline, though taking him out of the [[Lower City]] campsite and speaking with him has him express fear that balancing nature and civilization may not even be possible. He is also one of two companions (alongside {{CharLink|Astarion}}) who can have a foursome at [[Sharess' Caress]] without having been romanced, and he tells the player character about his experience with the noble drow after participating. Lastly, he is added to {{Quest|Gather Your Allies}}, harnessing Thaniel's strength to provide the {{Cond|Spirit of the Land}} condition once the party reaches the [[Upper City]]. | Halsin has no direct involvement in any Act Three storyline, though taking him out of the [[Lower City]] campsite and speaking with him has him express fear that balancing nature and civilization may not even be possible. He is also one of two companions (alongside {{CharLink|Astarion}}) who can have a foursome at [[Sharess' Caress]] without having been romanced, and he tells the player character about his experience with the noble drow after participating. Lastly, he is added to {{Quest|Gather Your Allies}}, harnessing Thaniel's strength to provide the {{Cond|Spirit of the Land}} condition once the party reaches the [[Upper City]]. | ||
Halsin also is one of {{CharLink|Orin|Orin the Red}}'s {{Quest|Rescue Orin's Victim|potential abduction targets}}. If he has lower approval than the other eligible companions before | Halsin also is one of {{CharLink|Orin|Orin the Red}}'s {{Quest|Rescue Orin's Victim|potential abduction targets}}. If he has lower approval than the other eligible companions before long resting in the [[Lower City]], Orin captures him and infiltrates camp disguised as him, pretending to have gone mad and almost killed {{CharLink|Scratch}}. Depending on how this scenario is resolved, he either gets killed by Orin before the player character's battle with her or returns to the party afterward. | ||
=== Endings === | === Endings === | ||
==== Alone with the Shadow Curse ==== | ==== Alone with the Shadow Curse ==== | ||
If | If failing to complete {{Quest|Lift the Shadow Curse}}, Halsin stays in the Shadow-Cursed Lands and continues studying the curse on his own. He sees the player character off at the Road to [[Baldur's Gate]], but is never seen again in [[Act Three]]. If the player character recruits Halsin by freeing Thaniel but does not reunite the latter with Oliver, he also permanently leaves the party, taking whatever equipment he is currently wearing with him. | ||
==== Life as a new father ==== | ==== Life as a new father ==== | ||
Otherwise, if the | Otherwise, if lifting the [[Shadow Curse]] and Halsin is not killed by Orin, he returns to [[Reithwin Town]] after defeating the [[Netherbrain]] to help the former Shadow-Cursed Lands continue healing. He keeps in touch with Thaniel and Oliver, resumes his hobby of whittling, and converts [[Moonrise Towers]] into an orphanage, where he adopts and raises nine wagons of children who were orphaned by the Shadow Curse and the Absolute. When spoken to at the [[Epilogue]] reunion celebration, he asks the player character for bedtime story ideas and gifts them a {{SmRarityItem|Whittled Duck}}, and the player character can ask him to take the {{CharLink|Owlbear Cub}} in return as a pet for the children. | ||
If the player character romanced Halsin, they can offer to move in with him and help with the children and, at the reunion party, he asks if they are comfortable having settled down after adventuring for so long. If also partnered to Astarion or {{CharLink|Shadowheart}}, the player character maintains a long-distance relationship with whichever partner they did not stay with. If also partnered to {{CharLink|Karlach}}, however, they cannot stay with Halsin unless she dies. If the player character instead went to [[Avernus]] with Karlach (as a friend or as a second partner), they can apologize to Halsin at the reunion party for leaving so abruptly, but he forgives them and says he will always be there when they get back. The player character can respond by embracing and kissing him or by amicably thanking him; either way, Halsin then shares about his new life as he would if not romanced. | If the player character romanced Halsin, they can offer to move in with him and help with the children and, at the reunion party, he asks if they are comfortable having settled down after adventuring for so long. If also partnered to Astarion or {{CharLink|Shadowheart}}, the player character maintains a long-distance relationship with whichever partner they did not stay with. If also partnered to {{CharLink|Karlach}}, however, they cannot stay with Halsin unless she dies. If the player character instead went to [[Avernus]] with Karlach (as a friend or as a second partner), they can apologize to Halsin at the reunion party for leaving so abruptly, but he forgives them and says he will always be there when they get back. The player character can respond by embracing and kissing him or by amicably thanking him; either way, Halsin then shares about his new life as he would if not romanced. | ||
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File:Halsin bear cinematic night.png|Cinematic bear form. | File:Halsin bear cinematic night.png|Cinematic bear form. | ||
File:Halsin.png|Halsin in Early Access. | File:Halsin.png|Halsin in Early Access. | ||
File:MTG-Halsin-emerald-archdruid.jpg|''Commander Legends' Halsin, Emerald Archdruid'' | |||
File:Halsin-emerald-archdruid.png|Alternate version of ''Commander Legends' Halsin, Emerald Archdruid'' | |||
</gallery> | </gallery> | ||
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* Halsin did not obtain his large facial scar in battle, but rather was marked by a she-bear encountered while in wild-shape during mating season, who attacked after being rejected. This can be brought up as his greatest failure during the Test Your Love game with {{CharLink|Zethino}}, though he will be disappointed and scold that "Rejecting unwanted advances is no failure, even if it earned me some scars." | * Halsin did not obtain his large facial scar in battle, but rather was marked by a she-bear encountered while in wild-shape during mating season, who attacked after being rejected. This can be brought up as his greatest failure during the Test Your Love game with {{CharLink|Zethino}}, though he will be disappointed and scold that "Rejecting unwanted advances is no failure, even if it earned me some scars." | ||
* Halsin is noted to be much larger than normal for a wood elf, and speculates he may have some orc in his family tree. | * Halsin is noted to be much larger than normal for a wood elf, and speculates he may have some orc in his family tree. | ||
* Halsin's surname is Silverbough, [https://x.com/mrjohncorcoran/status/1730242819103568136 | * Halsin's surname is '''Silverbough''' according to his main writer John Corcoran: "While there’s nothing in the game itself, an earlier character outline stated it was Silverbough. This is probably semi-canon at best as there’s nothing supporting or contradicting it in the game." He goes on to note: "I do still like it as it alludes to an aspect of Celtic mythology that has nice thematic resonance for Halsin and Thaniel (the silver bough or branch granting access to the land of eternal youth)." ([https://x.com/mrjohncorcoran/status/1730242819103568136 Twitter/X post from November 30, 2023] and [https://x.com/mrjohncorcoran/status/1730243692605177968 subsequent post]) | ||
{{noteend}} | {{noteend}} | ||
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[[Category:Druids]] | [[Category:Druids]] | ||
[[Category:Authors]] | [[Category:Authors]] | ||
[[Category:Attached Followers]] |