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Shocking Grasp: Difference between revisions
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Azure Fang (talk | contribs) (Adjusted description to current in-game) |
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{{ up to date | 2023-08- | {{ up to date | 2023-08-17 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
{{SpellPage | {{SpellPage | ||
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| race learns at level 2 = | | race learns at level 2 = | ||
| summary = It makes a melee attack that inflicts Lightning damage and prevents the target from taking Reactions. | | summary = It makes a melee attack that inflicts Lightning damage and prevents the target from taking Reactions. | ||
| description = | | description = The target cannot use [[Reaction]]s. This spell has {{Advantage}} on creatures with metal [[Armour]]. | ||
| action type = action | | action type = action | ||
| attack roll = yes | | attack roll = yes |
Revision as of 04:18, 18 August 2023
Shocking Grasp is a cantrip (Evocation). It makes a melee attack that inflicts Lightning damage and prevents the target from taking Reactions.
Description
The target cannot use Reactions. This spell has Advantage on creatures with metal Armour.
Properties
- Damage
- 1d8 (1~8) Lightning
- Details
- Attack roll
- Melee: 1.5 m / 5 ft
At higher levels
When the spellcaster reaches Level 5, the damage increases by another 1d8 Lightning, for a total of:
2d8 (2~16) Lightning
Condition: Shocking Grasp
Duration: 1 turn
- Cannot take Reactions.