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''Check assumptions in the Math section below.'' | ''Check assumptions in the Math section below.'' | ||
Overall [[File: | Overall [[File:Assassin Icon.png|frameless|upright=0.1|24px|link=Assassin]][[Assassin]] brings about '''XX% damage increase''' on top of the core Sharpshooter build. | ||
[[File:Fighting Style Archery Icon.png|frameless|upright=0.1|24px]] '''Archery''' provides a +2 bonus to {{Attack Roll}}s you make with ranged [[Weapons]] - '''10% damage increase'''. | [[File:Fighting Style Archery Icon.png|frameless|upright=0.1|24px]] '''Archery''' provides a +2 bonus to {{Attack Roll}}s you make with ranged [[Weapons]] - '''10% damage increase'''. | ||
[[File:Sneak Attack Icon.png|frameless|upright=0.1|24px|link=Sneak Attack]] [[Sneak Attack]] (for a level 3 or 4 {{Class|Rogue}} does additional {{InfoBlob|+2d6}} damage for an average of +7 damage - about '''18% damage increase'''. | |||
From an extra feat of [[File:PassiveFeature Generic.png|frameless|upright=0.1|24px|link=Feats#Available Feats]] '''Ability Improvement''' having '''[[Dexterity]]+2''' will give +5% chance to hit and +1 damage (about +5% damage) - '''total of 10% damage increase'''. | From an extra feat of [[File:PassiveFeature Generic.png|frameless|upright=0.1|24px|link=Feats#Available Feats]] '''Ability Improvement''' having '''[[Dexterity]]+2''' will give +5% chance to hit and +1 damage (about +5% damage) - '''total of 10% damage increase'''. |