Guide:Sharpshooter: Difference between revisions

Jump to navigation Jump to search
56 bytes removed ,  23 August 2023
Line 146: Line 146:
''Check assumptions in the Math section below.''
''Check assumptions in the Math section below.''


Overall [[File:Battle Master Icon.png|frameless|upright=0.1|24px|link=Battle Master]][[Battle Master]] brings about '''50% damage increase''' on top of the core Sharpshooter build.
Overall [[File:Assassin Icon.png|frameless|upright=0.1|24px|link=Assassin]][[Assassin]] brings about '''XX% damage increase''' on top of the core Sharpshooter build.
 


[[File:Fighting Style Archery Icon.png|frameless|upright=0.1|24px]] '''Archery''' provides a +2 bonus to {{Attack Roll}}s you make with ranged [[Weapons]] - '''10% damage increase'''.
[[File:Fighting Style Archery Icon.png|frameless|upright=0.1|24px]] '''Archery''' provides a +2 bonus to {{Attack Roll}}s you make with ranged [[Weapons]] - '''10% damage increase'''.


4 x [[File:Superiority Die d8 Icon.png|frameless|25px]] '''Superiority Dice''' provide 4 x {{DamageText|1d8|Piercing}} damage per short rest. This averages to 2 x {{DamageText|4.5|Piercing}} damage per turn, almost 50% of an '''Attack''' - about '''10% damage increase'''.
[[File:Sneak Attack Icon.png|frameless|upright=0.1|24px|link=Sneak Attack]] [[Sneak Attack]] (for a level 3 or 4 {{Class|Rogue}} does additional {{InfoBlob|+2d6}} damage for an average of +7 damage - about '''18% damage increase'''.


From an extra feat of [[File:PassiveFeature Generic.png|frameless|upright=0.1|24px|link=Feats#Available Feats]] '''Ability Improvement''' having '''[[Dexterity]]+2''' will give +5% chance to hit and +1 damage (about +5% damage) - '''total of 10% damage increase'''.
From an extra feat of [[File:PassiveFeature Generic.png|frameless|upright=0.1|24px|link=Feats#Available Feats]] '''Ability Improvement''' having '''[[Dexterity]]+2''' will give +5% chance to hit and +1 damage (about +5% damage) - '''total of 10% damage increase'''.
155
edits

Navigation menu