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Uncanny Dodge: Difference between revisions
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{{ up to date | 2023-09-02 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | |||
|summary='''Uncanny Dodge''' is a togglable passive gained by [[Rogue]]s at Level 5. Uncanny Dodge allows the Rogue to reduce incoming damage once per round. | |||
'''Uncanny Dodge''' is a togglable passive gained by [[Rogue]]s at Level 5. Uncanny Dodge allows the Rogue to reduce incoming damage once per round. | |description=Use your lightning-quick reflexes to protect yourself. When an attack hits you, you only take half the usual damage. | ||
|image=Uncanny Dodge Icon.png | |||
|class learns at level 5 = Rogue | |||
Use your lightning-quick reflexes to protect yourself. When an attack hits you, you only take half the usual damage. | |notes=* '''Uncanny Dodge''' can only be triggered by incoming {{Attack Roll}}s, not by {{SavingThrow}}s rolled by the Rogue. | ||
}} | |||
== | |||
* '''Uncanny Dodge''' can only be triggered by incoming {{Attack Roll}}s, not by {{SavingThrow}}s rolled by the Rogue. | |||
Revision as of 00:55, 8 September 2023
Template:Up to date
Uncanny Dodge is a togglable passive gained by Rogues at Level 5. Uncanny Dodge allows the Rogue to reduce incoming damage once per round.
Description
Use your lightning-quick reflexes to protect yourself. When an attack hits you, you only take half the usual damage.
How to learn
Classes:
- Class level 5: Rogue
Notes
- Uncanny Dodge can only be triggered by incoming Attack rolls, not by Saving throws rolled by the Rogue.