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=== Level 1 === | === Level 1 === | ||
==== {{ | ==== {{SAI|Wild Magic (Subclass Feature)|Wild Magic|w=40}} ==== | ||
* Wild Magic stems from the forces of chaos. It churns within the sorcerers that wield it, waiting to burst free. Each time you cast a [[Spell]] of level 1 or higher, your magic might surge and trigger a random [[#Wild Magic Surge Effects|magical effect]]. | * Wild Magic stems from the forces of chaos. It churns within the sorcerers that wield it, waiting to burst free. Each time you cast a [[Spell]] of level 1 or higher, your magic might surge and trigger a random [[#Wild Magic Surge Effects|magical effect]]. | ||
==== {{ | ==== {{SAI|Tides of Chaos|w=40}} ==== | ||
* Activate to gain [[Advantage]] on your next [[Attack Rolls|Attack Roll]], [[Checks|Ability Check]], or [[Saving Throws|Saving Throw]]. Increased chance of '''Wild Magic''' surge afterwards. | * Activate to gain [[Advantage]] on your next [[Attack Rolls|Attack Roll]], [[Checks|Ability Check]], or [[Saving Throws|Saving Throw]]. Increased chance of '''Wild Magic''' surge afterwards. | ||
** {{Recharge|Short Rest}} or [[Long Rest]] | ** {{Recharge|Short Rest}} or [[Long Rest]] | ||
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=== Level 6 === | === Level 6 === | ||
==== {{ | ==== {{SAI|Bend Luck|w=40}} ==== | ||
* Spend 2 Sorcery Points as a free action to give a target a 1d4 bonus or a 1d4 penalty to all [[Ability Check|Ability Checks]] for two turns, or spend 2 Sorcery Points as a reaction to give a target a 1d4 bonus or a 1d4 penalty on a single [[Attack Roll]] or [[Saving Throw]]. | * Spend 2 Sorcery Points as a free action to give a target a 1d4 bonus or a 1d4 penalty to all [[Ability Check|Ability Checks]] for two turns, or spend 2 Sorcery Points as a reaction to give a target a 1d4 bonus or a 1d4 penalty on a single [[Attack Roll]] or [[Saving Throw]]. | ||
=== Level 11 === | === Level 11 === | ||
==== {{ | ==== {{SAI|Controlled Chaos|w=40}} ==== | ||
* When an enemy casts a spell, spend your reaction to cause a '''Wild Magic Surge''' near the enemy spellcaster. This Wild Magic Surge is more likely to be negative. Possible effects include: | * When an enemy casts a spell, spend your reaction to cause a '''Wild Magic Surge''' near the enemy spellcaster. This Wild Magic Surge is more likely to be negative. Possible effects include: | ||
** {{ | ** {{SAI|Action Surge|w=40}} on spellcaster | ||
** {{ | ** {{SAI|Slow|w=40}} on spellcaster for 2 turns | ||
** Spellcaster is burning for {{DamageText|1d6|Fire}} per turn for 5 turns | ** Spellcaster is burning for {{DamageText|1d6|Fire}} per turn for 5 turns | ||
** Spellcaster is encased in {{SmIconLink|Otiluke's Resilient Sphere Icon.webp|Otiluke's Resilient Sphere}} for 2 turns | ** Spellcaster is encased in {{SmIconLink|Otiluke's Resilient Sphere Icon.webp|Otiluke's Resilient Sphere}} for 2 turns | ||
** Spellcaster is polymorphed into a sheep for 2 turns | ** Spellcaster is polymorphed into a sheep for 2 turns | ||
** Spellcaster and all nearby creatures are polymorphed into cats and dogs for 2 turns | ** Spellcaster and all nearby creatures are polymorphed into cats and dogs for 2 turns | ||
** {{ | ** {{SAI|Fog Cloud|w=40}} centered on spellcaster | ||
** {{ | ** {{SAI|Entangle|w=40}} centered on spellcaster | ||
** {{ | ** {{SAI|Spike Growth|w=40}} centered on spellcaster | ||
** Summon aggressive Mephit near spellcaster | ** Summon aggressive Mephit near spellcaster | ||
** Summon aggressive [[Cambion]] near spellcaster | ** Summon aggressive [[Cambion]] near spellcaster |