56
editsMore actions
m
Fixing 2h damage bonus
Llamageddon (talk | contribs) (+icon) |
m (Fixing 2h damage bonus) |
||
Line 12: | Line 12: | ||
| damage = 1d8 + 2 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. --> | | damage = 1d8 + 2 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. --> | ||
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning --> | | damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning --> | ||
| versatile damage = 1d10 + | | versatile damage = 1d10 + 2 <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. --> | ||
| extra damage = 1d4 Psychic <!-- Same format as regular damage, but with damage type directly on the same line. --> | | extra damage = 1d4 Psychic <!-- Same format as regular damage, but with damage type directly on the same line. --> | ||
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. --> | | range m = <!-- Leave EMPTY if melee, otherwise range in meters. --> |