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Heat Convergence: Difference between revisions
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(Added Heat Convergence) |
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== Description == | == Description == | ||
Consume your {{ | Consume your {{cond|Heat}} to fuel a powerful attack. | ||
The next time you deal {{DamageColor|Fire|Fire}} damage, you deal an additional {{DamageText|1|Fire}} damage for every turn of {{ | The next time you deal {{DamageColor|Fire|Fire}} damage, you deal an additional {{DamageText|1|Fire}} damage for every turn of {{cond|Heat}} remaining. | ||
== Properties == | == Properties == | ||
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== Notes == | == Notes == | ||
* Spells that hit multiple times, such as {{ | * Spells that hit multiple times, such as {{SAI|Scorching Ray}}, will consume {{cond|Heat}} on the first hit and deal extra damage '''only''' on that first hit. | ||
* Area of effect spells, such as {{ | * Area of effect spells, such as {{SAI|Fireball}}, will deal the bonus damage to all affected targets. |
Revision as of 15:18, 30 September 2023
Heat Convergence is a toggleable passive feature available to entities with the Heat condition. It allows them to consume all turns of Heat to deal extra Fire damage on their next spell or attack.
Description
Consume your to fuel a powerful attack.
The next time you deal Fire damage, you deal an additional 1Fire damage for every turn of remaining.
Properties
- Toggleable Passive Feature
Notes
- Spells that hit multiple times, such as on the first hit and deal extra damage only on that first hit. , will consume
- Area of effect spells, such as , will deal the bonus damage to all affected targets.