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'''Heroism''' is an Evocation '''[[Spell#1st Level Spells|1st Level Spells]]'''. This spell allows spellcasters to instill themselves or their allies with courage. The affected creatures can not be Frightened and gain temporary hit points. | |||
[[Category:Spells]][[Category:Level 1 Spells]][[Category:Evocation Spells]] | |||
[[File:Heroism Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox | [[File:Heroism Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox |
Revision as of 07:21, 31 January 2023
Heroism is an Evocation 1st Level Spells. This spell allows spellcasters to instill themselves or their allies with courage. The affected creatures can not be Frightened and gain temporary hit points.
Description
Bolster yourself or an ally with valour and health.
The target can not be Frightened and gain 5 temporary hit points each turn.
Properties
File:Actions Icons.png Action + File:Spell Icon.png Level 1 Spell Slot
Available to level 1 Bard and level 2 Paladin.
- Gain:
5 Temporary Hit Points
. - Range:
1.5m / 5ft
- Concentration:
Required
File:Heroism Condition Icon 3.png Heroism |
Duration: 10 turns
|
At Higher Levels
When the spell is upcast at 2nd Level or higher, you can target an additional creature for each spell slot level above 1st.