Gore (Minotaur): Difference between revisions

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{{Hatnote|For the version used by Deep Rothé, see [[Gore (Deep Rothé)]].}}
{{ActionPage
{{ActionPage
| name = Gore
| image = Gore Minotaur.webp
| image = Gore Minotaur.webp
| summary = '''Gore''' is a class action used by [[Minotaur]]s. It deals {{DamageText|2d10+4|Piercing}} damage and pushes a foe back 2m.
| summary = '''Gore''' is a class action used by [[Minotaur]]s. It deals {{DamageText|2d10+4|Piercing}} damage and pushes a foe back 2m.
Line 5: Line 7:
| cost = action
| cost = action
| save = STR
| save = STR
| save dc = 12
| range = melee
| range = melee
| attack roll = yes
| attack roll = yes
| damage = amount:2d10+4, type:Piercing
| damage = 2d10
| damage type = Piercing
| damage modifier = Strength
| used by creatures = Minotaur
| used by creatures = Minotaur
}}
}}
[[Category:Actions]]
[[Category:Class actions]]

Latest revision as of 16:58, 29 April 2024

For the version used by Deep Rothé, see Gore (Deep Rothé).
Gore Minotaur.webp

Gore is a class action used by Minotaurs. It deals 2d10+4Damage TypesPiercing damage and pushes a foe back 2m.

Description

Impale a target and push it back 2m.

Properties

Cost:
Action
Damage:
D10 Piercing.png 2d10 (2~20) + Strength modifier Damage TypesPiercing damage
Details:
Attack roll
 Melee: 1.5 m / 5  ft
STR Save (DC 12)

How to learn

Used by creatures: Minotaur