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Minotaur

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Minotaurs are monstrosity creatures which can be encountered during Act One. They have powerful leap attacks and can gain advantage on attacks at the expense of giving enemies advantage.

About Minotaurs[edit section | visual editor]

Minotaurs are large humanoid creatures with bull heads and savage roars. They are known for being able to recall any path they have previously traveled. Minotaurs are native to the Underdark. One of them attempts to rush through the entrance of the Selûnite fort and another two patrol the Underdark.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Brutal LeapBrutal Leap (Bonus Action + Movement Speed)
Leap at a target and possibly knock it ProneProne.
STR SaveSTR Save
Range: 9 m (30 ft) Range: 9 m (30 ft)
Recharge: Per turn Recharge: Per turn
ChargeCharge (Action + Movement Speed)
Damage: 8~36
4d8 + 4PiercingPiercing

Charge forward, attacking all enemies in the way, pushing them back 2 m / 7 ft and possibly knocking them Prone Prone.

STR SaveSTR Save
Recharge: Per turn Recharge: Per turn
GoreGore (Action)
Damage: 6~24
2d10 + 4PiercingPiercing

Impale a target and push it back 2 m / 7 ft.

STR SaveSTR Save
Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)
Main Hand AttackMain Hand Attack (Action)   –  Greatclub (Minotaur)
Damage:
Normal weapon damage

Make a melee attack with your equipped weapon.

Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)
Reckless RoarReckless Roar (Bonus Action)
Gain Advantage Icon.png Advantage on Attack Rolls. Attackers also gain Advantage Icon.png Advantage on Attack Rolls against you.
Recharge: Per turn Recharge: Per turn
TenacityTenacity (Reaction)   –  Greatclub (Minotaur)
Damage: 4

When you miss an attack, deal BludgeoningBludgeoning damage equal to your Strength modifier anyway (minimum of 1).

Loot[edit section | visual editor]

Tactics[edit section | visual editor]

A safer way to handle the two patrolling Minotaurs north of the Selunite Outpost is to keep most of the party hidden and use a party member with high movement speed and good jumping distance to lure them toward X: 120 Y: -175. A BuletteBulette is scripted to emerge there for a few turns. Since it is TerritorialTerritorial, it attacks the Minotaurs and engages them in combat before burrowingburrowing away. After the Bulette has weakened them, the hidden party members can enter combat from stealth for an advantage and finish off the remaining Minotaurs.

Minotaur enemy variants[edit section | visual editor]

Gallery[edit section | visual editor]

Notes and references[edit section | visual editor]

  1. This is worn by one of the patrolling Minotaurs in the Underdark.

External links[edit section | visual editor]