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Artificial Sight: Difference between revisions
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HiddenDragon (talk | contribs) (Created page with "{{Passive feature page | summary = '''Artificial Sight''' is a passive feature that lets the user see even when blinded. | description = The wearer can see in the dark up to {{Distance|m=12|ft=40}} and cannot be {{Cond|Blinded}}. | granted by items = Steelwatcher Helmet }}") |
(Added bug) |
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| summary = '''Artificial Sight''' is a passive feature that lets the user see even when blinded. | | summary = '''Artificial Sight''' is a passive feature that lets the user see even when blinded. | ||
| description = The wearer can see in the dark up to {{Distance|m=12|ft=40}} and cannot be {{Cond|Blinded}}. | | description = The wearer can see in the dark up to {{Distance|m=12|ft=40}} and cannot be {{Cond|Blinded}}. | ||
| | | bugs = * The '''Artificial Sight''' effect does not provide the cone of light that you'd otherwise get by obtaining the Darkvision effect from a different source, such as from a spell or from having the passive innately through race. | ||
}} | }} |
Latest revision as of 00:02, 23 December 2024
Artificial Sight is a passive feature that lets the user see even when blinded.
Description
The wearer can see in the dark up to 12 m / 40 ft and cannot be .
How to learn
Granted by the equipment:
Bugs
- The Artificial Sight effect does not provide the cone of light that you'd otherwise get by obtaining the Darkvision effect from a different source, such as from a spell or from having the passive innately through race.