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Artificial Sight: Difference between revisions

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(Created page with "{{Passive feature page | summary = '''Artificial Sight''' is a passive feature that lets the user see even when blinded. | description = The wearer can see in the dark up to {{Distance|m=12|ft=40}} and cannot be {{Cond|Blinded}}. | granted by items = Steelwatcher Helmet }}")
 
(Added bug)
 
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| summary = '''Artificial Sight''' is a passive feature that lets the user see even when blinded.
| summary = '''Artificial Sight''' is a passive feature that lets the user see even when blinded.
| description = The wearer can see in the dark up to {{Distance|m=12|ft=40}} and cannot be {{Cond|Blinded}}.
| description = The wearer can see in the dark up to {{Distance|m=12|ft=40}} and cannot be {{Cond|Blinded}}.
| granted by items = Steelwatcher Helmet
| bugs = * The '''Artificial Sight''' effect does not provide the cone of light that you'd otherwise get by obtaining the Darkvision effect from a different source, such as from a spell or from having the passive innately through race.
}}
}}

Latest revision as of 00:02, 23 December 2024

Artificial Sight is a passive feature that lets the user see even when blinded.

Description

The wearer can see in the dark up to 12 m / 40 ft and cannot be Blinded Blinded.

How to learn

Granted by the equipment:

Bugs

  • The Artificial Sight effect does not provide the cone of light that you'd otherwise get by obtaining the Darkvision effect from a different source, such as from a spell or from having the passive innately through race.