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Artificial Sight

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Artificial Sight is a passive feature which lets the user see even when blinded.

Description

The wearer can see in the dark up to 12 m (40 ft) and cannot be Blinded Blinded.

Technical details

Ico stats.png UID
MAG_Watcher_Helmet_Darkvision_Passive
https://bg3.norbyte.dev/search?q=name:MAG_Watcher_Helmet_Darkvision_Passive+type:passive
Plus Icon.png Stats functor context: OnEquip

How to learn

Granted by the equipment:

Notes

  • Artificial Sight blocks any condition under the Blinded Blinded status group, not just Blinded.

Bugs

  • Artificial Sight does not provide the cone of light one would otherwise get by obtaining the Darkvision effect from a different source, such as a spell or having the passive innately through race. It also allows the wearer to see through magical darkness, despite not stating such in the description.