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Modding:Custom Hair Highlights: Difference between revisions

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<div class="nomobile" column-width: "60em2;>{{Modding box}}{{Modding sidebar}}
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!Highlights are controlled by vertex paint in BG3.
[[File:bgwiii.png|30px|link=Template:NavWiki]] [[BG3Wiki:Community|Community]] • [[Guide:Guides|Guides]] • [[Modding: Modding resources|Modding]]
Black/Red = Base hair (no highlights)
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| style="background-color:#28201B; color:#c27736; width: 15%;" |[[:Category:Modding|Modding guides]]
| style="text-align:left; padding:0 4px;" |<div class="navcat" ;>
<categorytree hideprefix="1" hideroot="1" mode="pages">Modding guides</categorytree>
</div>
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| style="background-color:#28201B; color:#c27736; width: 15%;" |[[Modding:Modding resources|Modding resources]]
| style="text-align:left; padding:0 4px;" |<div class="navcat" ;>
<categorytree hideprefix="1" hideroot="1" mode="pages">Modding resources</categorytree>
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|}Highlights/graying is controlled by vertex paint in BG3.
 
Black = Base hair (no graying/no highlights)
 
Red (#FF0000) = graying


Blue (#0000FF) = highlights
Blue (#0000FF) = highlights


Green (#00FF00) = thickness
Green (#00FF00) = thickness
Every shade inbetween determines the intensity of said parameters when applied to strands, including the shades between two parameters.
|}
Watch [https://www.youtube.com/watch?v=skYGVG-XWNg this video] starting at 12:15 for an example of how to paint highlights using vertex paint.


You can add highlights to your custom hair using the tools built into Blender.
You can add highlights to your custom hair using the tools built into Blender.
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File:VertexPaintTutorialStartResult.png|Before adding vertex paint.
File:VertexPaintTutorialStartResult.png|Before adding vertex paint.
File:VertexPaintTutorialEndResult.png|After adding vertex paint.
File:VertexPaintTutorialEndResult.png|After adding vertex paint.
</gallery>
</gallery>{{Modding navbox}}
[[Category:Hair modding]]

Latest revision as of 00:56, 9 January 2024