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Whirlwind (Condition): Difference between revisions
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{{Condition page|effects=* Creatures in this whirlwind may become {{cond|Restrained}} ({{Saving throw|STR}})|icon=Sweetplum Gales Icon.webp}} | {{Condition page | ||
| effects = * Creatures in this whirlwind may become {{cond|Restrained}} ({{Saving throw|STR}}) | |||
| icon = Sweetplum Gales Icon.webp | |||
| stack id = WHIRLWIND_RESTRAIN | |||
| tick type = start turn | |||
| condition = Restrained | |||
| condition duration = 1 | |||
| notes= | |||
}} |
Latest revision as of 23:01, 8 November 2024
- Creatures in this whirlwind may become ( Strength saving throw)
Properties
WHIRLWIND_RESTRAIN
: start of turn
Condition: Restrained
Duration: 1 turn
- Cannot move. Attack rolls against the affected entity have Advantage, while the entity's Attack rolls and Dexterity saving throws have Disadvantage
Conditions with the same stack ID
Conditions with the stack ID WHIRLWIND_RESTRAIN
, only one of these can be applied at the same time:
Condition | Effects |
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