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SG Helpable Condition: Difference between revisions

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{{Status group page
{{Status group page
| description = <onlyinclude>Conditions in SG_Helpable_Condition can be removed by the {{SAI|Help}} action.</onlyinclude>
| name = SG_Helpable_Condition
| description = Conditions in this status group can be removed by the {{SAI|Help}} action.
}}
}}

Latest revision as of 09:30, 7 August 2024

Condition Type Icon.pngSG_Helpable_Condition is a status group. Conditions in this status group can be removed by the Help Help action.



List of conditions in SG_Helpable_Condition[edit source]

Condition Effects

Ambushed (Condition) Ambushed

  • Taking damage or being Helped ends this condition.

Feigning Death (Condition) Feigning Death

  • Has sunk into a magical coma deep enough to imitate death
  • Resistant to all damage except Damage TypesPsychic damage, and Disease and Poison no longer have any effect
  • Removed when Helped

Off Balance (Condition) Off Balance

Ritual Component (Condition) Ritual Component

Shackled (Condition) Shackled

  • Chained to the ground with iron shackles

Weak Grip (Condition) Weak Grip

Wild Magic: Burning (Condition) Wild Magic: Burning

  • Takes 1d6Damage TypesFire damage at the start of each turn.