User:Lavaeolus: Difference between revisions

823 editsJoined 31 July 2022
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(Undo revision 36796 by Lavaeolus (talk))
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{{User:Lavaeolus/Sandbox
I'm '''Lavaeolus'''. If you need to talk to me I'm currently on the Discord!
|title = Eternal Protector of the Forge
|name = Grym
|image=[[File:Grym-npc.webp|350px]]
|STR=24
|DEX=6
|CON=24
|INT=3
|WIS=11
|CHA=1
|level=8
|race=Golem
|type=Construct
|HP=300
|AC=18
|slashing=Resistant
|piercing=Resistant
 
|passive1=Attack of Opportunity
|passive1img=Attack Of Opportunity Icon.png
|passive2=Darkvision
|passive3=Vengeful Guardian
|passive4=Adamantine Skin
|passive5=Intense Adamantine Backlash
}}
 
This is a test version of [[Template:CharacterInfo]] where you enter the passives like this: <code>
|passive1 = Attack of Opportunity
|passive2 = Darkvision
|passive3 = Something Else</code>
 
It then automatically finds an icon and page. If it detects that a page like [[Darkvision (Passive Feature)]] exists, it will automatically link to that instead. It only goes up to ''passive5''.
 
You can override its default assumptions with <code>|passive1img</code> and <code>|passive1link</code>, etc. For instance: <code>|passive1img=Attack Of Opportunity Icon.png</code> will cause it to load that file. Alternatively, <code>|passive1img=none</code> will firmly tell it no icon image exists, don't bother to look for one; it's a way of dealing with false positives.
 
If it sees <code>|passive=</code> is in use, it'll use the current template format instead. Theoretically this means it wouldn't break every existing page if used. Theoretically.

Latest revision as of 14:12, 22 August 2023

I'm Lavaeolus. If you need to talk to me I'm currently on the Discord!