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Frightened (status group): Difference between revisions

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{{hatnote|This page is about the condition type. For the condition, see [[Frightened (Condition)]].}}
{{hatnote|This page is about the status group. For the condition, see [[Frightened (Condition)]].}}
{{Icon|Condition Type Icon.png|30}} '''Frightened''' is a type of [[Condition]]. {{Cond|Frightened}} is the representative condition for the type. Conditions that inflict Frightened generally have the following effects:
{{Status group page
| name = SG_Frightened
| display name = Frightened
| description = {{Cond|Frightened}} is the representative condition for the type. Conditions that inflict Frightened generally have the following effects:


* Cannot move.
* Cannot move.
* {{Disadvantage}} on {{Ability Check}}s and {{Attack Roll}}s.  
* {{Disadvantage}} on {{Ability Check}}s and {{Attack Roll}}s.  
 
| removed by spells = Dispel Evil and Good, Stillness of Mind
== Removal ==
| immunity from spells = Aura of Courage, Calm Emotions, Heroes' Feast, Heroism
Fright can be removed with the following:
| immunity from features = Nature's Ward
* {{SAI|Dispel Evil and Good|w=30}}, 5th level [[Abjuration]] [[spell]]
| immunity from items = Cloth of Authority, Cerebral Citadel Armour, Sarevok's Horned Helmet
* {{SAI|Stillness of Mind|w=30}}, [[Monk]] class feature
| other =  
 
== Prevention ==
Fright can be prevented with the following:
 
* {{SAI|Aura of Courage|w=30}}, [[Paladin]] class feature
* {{SAI|Calm Emotions|w=30}}, 2nd level [[Enchantment]] [[spell]]
* {{SAI|Heroism|w=30}}, 1st level [[Enchantment]] [[spell]]
* {{SAI|Nature's Ward|w=30}}, [[Circle of the Land]] [[Druid]] subclass feature. Only against elementals and fey.
 
 
== Ways to become frightened ==
{{ConditionsTableHeader}}
{{#cargo_query: tables = conditions
| fields = name, icon, types, effects
| limit = 100
| where = types HOLDS 'frightened'
| order by = name
| default = {{ConditionsTableEmpty}}
| format = template
| template = ConditionsTableRow
| named args = yes
}}
}}
{{ConditionsTableFooter}}
[[Category:Conditions]]
[[Category:Gameplay mechanics]]

Latest revision as of 08:20, 7 August 2024

This page is about the status group. For the condition, see Frightened (Condition).

Condition Type Icon.pngFrightened is a status group. Frightened Frightened is the representative condition for the type. Conditions that inflict Frightened generally have the following effects:

Removal

The following spells/actions remove all conditions in this status group:

Immunity

The following items grant immunity to all conditions in this status group:

The following spells/actions grant immunity to all conditions in this status group:

The following passive features grant immunity to all conditions in this status group:

List of conditions in Frightened[edit source]

Condition Effects

Abjure Enemy: Frightened (Condition) Abjure Enemy: Frightened

Fearful (Condition) Fearful

  • Has Disadvantage Icon.png Disadvantage on Ability Checks and Attack rolls.
  • It must run from the source of its fear and cannot take any additional actions.
  • Targets can make a Saving throw to shake off this effect if they end their turn out of sight from their source of fear.

Frightened (Condition) Frightened

Heartform Terror: Ceremorphosis (Condition) Heartform Terror: Ceremorphosis

  • Overcome with the fear they've turned into an illithid, the affected entity cannot move or take actions.

Meenlock Fear (Condition) Meenlock Fear

Missing Pets (Condition) Missing Pets

Phantasmal Killer (Condition) Phantasmal Killer

  • Affected entity is haunted by its worst nightmares.

Unnerved (Condition) Unnerved

  • This entity cannot take actions as their courage has been stifled by a ghost.